Close Menu
TechCentralTechCentral

    Subscribe to the newsletter

    Get the best South African technology news and analysis delivered to your e-mail inbox every morning.

    Facebook X (Twitter) YouTube LinkedIn
    WhatsApp Facebook X (Twitter) LinkedIn YouTube
    TechCentralTechCentral
    • News
      Global PHP scramble reaches the Union Buildings

      Global PHP scramble reaches the Union Buildings

      23 October 2026
      Rand Mutual Assurance probes alleged theft of 1.68 million claim records

      Rand Mutual Assurance probes alleged theft of 1.68 million claim records

      23 October 2026
      The roof that powers two malls and an office park

      The roof that powers two malls and an office park

      23 October 2026
      Openserve, Huawei test fibre-ready state housing in KZN

      Openserve, Huawei test fibre-ready state housing in KZN

      23 October 2026
      Anthropic's IPO stands alone

      Anthropic’s IPO stands alone

      23 October 2026
    • World
      OpenAI turns the tables on Apple in trade secrets fight

      OpenAI turns the tables on Apple in trade secrets fight

      15 October 2026
      Google's Gemini 4 Argon is finally here

      Google’s Gemini 4 Argon is finally here

      14 October 2026
      Apple's new HomeView smart home hub

      Apple takes another shot at the smart home

      13 October 2026
      AI

      AI is now propping up the world economy, says IMF

      12 October 2026
      SpaceX takes aim at US wireless carriers with spectrum acquisition

      Starlink is coming for your mobile operator

      9 October 2026
    • In-depth

      10 days that changed the course of AI

      21 September 2026
      Meta to the AI industry: slow down without us - Mark Zuckerberg

      Meta to the AI industry: slow down without us

      16 September 2026
      Google DeepMind CEO Demis Hassabis. Image: John Sears

      The plan to stop AI from breaking the world

      16 July 2026
      The internet has a Strait of Hormuz problem

      The internet has a Strait of Hormuz problem

      15 July 2026
      AI boom sparks rally, frenzy and fear

      AI boom sparks rally, frenzy and fear

      11 June 2026
    • TCS
      TCS | The Cape Town firm quietly connecting Eskom, Pep and 6 000 ATMs - Réan van Niekerk, Metacom

      TCS | The Cape Town firm quietly connecting Eskom, Pep and 6 000 ATMs

      23 October 2026
      TCS+ | Boards are underestimating the cost of a cyberattack, says Arctic Wolf - Jason Oehley and Andre Den Hond

      TCS+ | Boards are underestimating the cost of a cyberattack, says Arctic Wolf

      22 October 2026
      W&W | LDV's Gerhard Moolman on electric bakkies, fleet orders and 'school fees'

      W&W | LDV’s Gerhard Moolman on electric bakkies and fleets

      9 October 2026
      TCS | Frogfoot sees bigger fibre deals coming - TechCentral Show guests Abraham van der Merwe and Shane Chorley

      TCS | Frogfoot sees bigger fibre deals coming

      8 October 2026
      Meet the CIO | Vodacom's Mohamed Sami on the agentic future

      Meet the CIO | Vodacom’s Mohamed Sami on the agentic future

      5 October 2026
    • Opinion
      Before South Africa licenses Starlink, it should look at Ukraine - Duncan McLeod

      Before South Africa licenses Starlink, it should look at Ukraine

      21 October 2026
      Nonkqubela Thathakahle Jordan-Dyani

      Why cybersecurity is now a national security issue for South Africa

      15 October 2026
      When a machine can choose, who does it become? Fanie van Rooyen

      When a machine can choose, who does it become?

      9 October 2026
      Let South Africans jailbreak their way to digital sovereignty - Dirk de Vos

      Let South Africans jailbreak their way to digital sovereignty

      5 October 2026
      South Africa's next energy crisis is in the accounts department - Craig Holmes

      South Africa’s next energy crisis is in the accounts department

      29 September 2026
    • Company News
      • 1Stream
      • Africa Data Centres
      • AfriGIS
      • Altron Digital Business
      • Altron Document Solutions
      • Altron Group
      • Arctic Wolf
      • Ascent Technology
      • AvertITD
      • BBD
      • Braintree
      • CallMiner
      • CambriLearn
      • CM.com
      • Contactable
      • CYBER1 Solutions
      • Digicloud Africa
      • Digimune
      • Domains.co.za
      • ESET
      • Euphoria Telecom
      • HOSTAFRICA
      • Incredible Business
      • iONLINE
      • IQbusiness
      • Iris Network Systems
      • Kaspersky
      • LSD Open
      • Mitel
      • NEC XON
      • Netstar
      • Network Platforms
      • Next DLP
      • Ovations
      • Paracon
      • Paratus
      • Publishared
      • Q-KON
      • SevenC
      • SkyWire
      • Solid8 Technologies
      • Telit Cinterion
      • Telviva
      • Tenable
      • Vertiv
      • Videri Digital
      • Vodacom Business
      • Vox
      • Wipro
      • Workday
      • XLink
    • Sections
      • AI and machine learning
      • Banking
      • Broadcasting and media
      • Cloud services
      • Contact centres and CX
      • Cryptocurrencies
      • Education and skills
      • Electronics and hardware
      • Energy and sustainability
      • Enterprise software
      • Fintech and payments
      • HealthTech
      • Information security
      • Internet and connectivity
      • Internet of things
      • Investment
      • IT services
      • Lifestyle
      • Policy and regulation
      • Public sector
      • Retail and e-commerce
      • Satellite communications
      • Science
      • SMEs and start-ups
      • Social media
      • Talent and leadership
      • Telecoms
      • Watts & Wheels
    • Events
    • Advertise
    TechCentralTechCentral
    Home » In-depth » Lord of the rings: how tech is gamifying fitness

    Lord of the rings: how tech is gamifying fitness

    By The Conversation15 May 2016
    Twitter LinkedIn Facebook WhatsApp Email Telegram Copy Link
    Get breaking news on WhatsApp

    apple-watch-640

    Hello, my name is Michael, and I’m a “ring addict”.

    No, not the one ring from The Lord of the Rings; not the cheap costume jewellery you get at the local Renaissance Fair. I’m talking about the red, green and blue rings that adorn my Apple Watch, tracking how much I move, exercise and stand.

    For the past five months, I’ve worked daily to meet those magical milestones that appear on my watch face, culminating last month in my earning the badge for 100 days of meeting my move goal. I’m hopelessly addicted, so much so that I sometimes take an extra lap around the University of California Irvine’s Aldrich Park just to make sure to get my red ring for the day.

    As the Apple Watch lapped its own first anniversary a couple of weeks ago, stories like mine abounded, with some commenters proudly reporting a year-long activity streak on the first anniversary of the watch.

    It would appear I’m not the only addict, with the fitness features of the watch often reported as the number one feature that attracts buyers. But what makes it so compelling? It turns out that the fitness features of the Apple Watch tap into the aspect of human psychology that makes us feel good about completing a goal or reaching an achievement. It’s one of the most prominent examples of gamification — a way of integrating these goals and achievements into traditionally nongame activities.

    Exit the Apple store, strap on your watch and, soon after, you’ll get your first fitness notification. The watch quickly asks you to set a move goal of a certain number of calories you’ll burn by moving each day (tracked via an internal pedometer). You also soon discover that the watch reminds you to stand for a few minutes every hour (and monitors whether you do it). And it uses your heart rate to track how many minutes of exercise you do each day (anything that raises your heart rate over that of a brisk walk counts).

    At first you may consider it all just a novelty. But the continuing reminders and the presence of the activity rings on the front watch face mean you quickly start to notice how you’re doing with these goals. Maybe it’s the stand goal first, when you get a reminder toward the end of one day that you’ve stood for 10 hours, encouraging you to stand up a couple times during your evening movie-watching. Then perhaps it’s the move goal, letting you know that all you need is 50 extra calories to meet your target for the day.

    Next, you get your first badge, for a day where you completed all your rings. And then, just to hook you entirely, the watch starts telling you that you’ve hit a streak, with 10 or 20 move goals hit in a row. It encourages you to keep on going.

    All of a sudden, you’re addicted, playing the fitness game, and you didn’t even realise! What happened?

    Blurring the ‘magic circle’

    Welcome to Apple’s pervasive fitness game. Through the use of goals and badges that can occur at any time, Apple has caught you in a game that you play all the time, wherever you are, and with anybody around you who also knows what the rings mean.

    Traditional games have a strict “magic circle” — a boundary you must enter that limits the game in time and space. Think of a hand of poker — it’s limited in space by being played at the poker table, limited in time because of the length of the hand and limited in players because of the number of seats at the table.

    But the type of game introduced by a fitness device such as the Apple Watch is ubiquitous and pervasive. Through a blurring of the magic circle that surrounds a traditional game, these kinds of devices are creating a game that can be played anywhere, at any time, either solo or in a group.

    By being built into our devices and active by default, this new type of serious game has the potential to become truly ubiquitous, integrating into our lives and allowing us to hit goals that affect not only the game, but also our outside lives. It pushes us toward positive change.

    apple-watch-640

    The success of this approach is not surprising. Research into serious games shows that “gamifying” a task can increase motivation for players and encourage them to continue to level up and meet higher numbers to complete the game’s activities. It’s amazing what the presence of a simple goal and some virtual badges for certain activities can do to help somebody persevere with a single task. It turns out that gamification brings out people’s natural desire for competition and achievement. Gamification simply applies those innate tendencies to what are traditionally nongame activities.

    For instance, serious games have been shown to greatly benefit health education, with promise in promoting diet and physical activity change for diabetes and obesity prevention in youth. In rehabilitation, serious games have proven able to improve outcomes for patients suffering from stroke, cerebral palsy and more, by providing them with a motivating way to do the repetitive motions — such as a particular arm or leg movement — often required in a rehab context.

    In a more instructional realm, serious games have been used to provide information to students about the environment, the supply chain and other areas of education. Even my own work in educational technology could be considered a type of serious game intended to improve learning outcomes for students.

    In all these examples, the ability to gamify improves motivation, encourages players to participate and, often, leads to improved outcomes. Working with Josh Tanenbaum at the Transformative Play Lab at UCI, we’re even exploring how tapping into the pleasure we get from games can be used to increase empathy for others.

    The warm embrace of technology

    But perhaps the most interesting aspect of gamification is how this type of pervasive, serious game can help change the way people interact with technology. There’s a fear that technology takes people away from the real world. But I’d argue the use of the type of pervasive, ubiquitous technology present in the Apple Watch actually helps to integrate people into the world around them. Rather than encouraging people to bury themselves in the technology, it prods them to get out and use the technology as part of their lives. Technology and the real world seamlessly integrate, even encouraging people to make a stronger connection between real-world activities — such as taking a walk around campus — and digital activities.

    As this pervasive integration of technology into our lives continues to improve, expect to see more and more Facebook status updates from your friends as they meet their goals, whether that be a badge on the Apple Watch or a successful run on Runtastic.

    And perhaps if we’re lucky, we’ll move farther away from the inaccurate stereotype that technology is something used by loner computer geeks in their basement lairs. We’ll recognise technology isn’t just all around us but integrated into our daily lives, keeping us more connected to the physical world and other people than ever.The Conversation

    • Michael Cowling is visiting project scientist in informatics, University of California, Irvine
    • This article was originally published on The Conversation
    Add TechCentral as a preferred source on GoogleFollow TechCentral on Google NewsGet breaking news on WhatsApp


    WhatsApp YouTube
    Share. Facebook Twitter LinkedIn WhatsApp Telegram Email Copy Link
    Previous ArticleShowMax expands across Africa
    Next Article Craig Venter gambles on online comeback

    Related Posts

    Global PHP scramble reaches the Union Buildings

    Global PHP scramble reaches the Union Buildings

    23 October 2026
    Rand Mutual Assurance probes alleged theft of 1.68 million claim records

    Rand Mutual Assurance probes alleged theft of 1.68 million claim records

    23 October 2026
    The roof that powers two malls and an office park

    The roof that powers two malls and an office park

    23 October 2026
    Company News
    Stop turning CEOs into content creators - Natania Pio

    Stop turning CEOs into content creators

    23 October 2026
    Innovex 2026: taking opportunity to where potential lives

    Innovex 2026: taking opportunity to where potential lives

    21 October 2026
    How to choose a .co.za domain without paying more later

    How to choose a .co.za domain without paying more later

    20 October 2026
    Opinion
    Before South Africa licenses Starlink, it should look at Ukraine - Duncan McLeod

    Before South Africa licenses Starlink, it should look at Ukraine

    21 October 2026
    Nonkqubela Thathakahle Jordan-Dyani

    Why cybersecurity is now a national security issue for South Africa

    15 October 2026
    When a machine can choose, who does it become? Fanie van Rooyen

    When a machine can choose, who does it become?

    9 October 2026

    Subscribe to Updates

    Get the best South African technology news and analysis delivered to your e-mail inbox every morning.

    Latest Posts
    Global PHP scramble reaches the Union Buildings

    Global PHP scramble reaches the Union Buildings

    23 October 2026
    Rand Mutual Assurance probes alleged theft of 1.68 million claim records

    Rand Mutual Assurance probes alleged theft of 1.68 million claim records

    23 October 2026
    The roof that powers two malls and an office park

    The roof that powers two malls and an office park

    23 October 2026
    TCS | The Cape Town firm quietly connecting Eskom, Pep and 6 000 ATMs - Réan van Niekerk, Metacom

    TCS | The Cape Town firm quietly connecting Eskom, Pep and 6 000 ATMs

    23 October 2026
    © 2009 - 2026 NewsCentral Media
    Built and maintained by Chronon
    • Cookie policy (ZA)
    • TechCentral – privacy and Popia

    Type above and press Enter to search. Press Esc to cancel.

    Manage consent

    TechCentral uses cookies to enhance its offerings. Consenting to these technologies allows us to serve you better. Not consenting or withdrawing consent may adversely affect certain features and functions of the website.

    Functional Always active
    The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
    Preferences
    The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
    Statistics
    The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
    Marketing
    The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
    • Manage options
    • Manage services
    • Manage {vendor_count} vendors
    • Read more about these purposes
    View preferences
    • {title}
    • {title}
    • {title}
    🇿🇦 Sign up to the TechCentral newsletter