Close Menu
TechCentralTechCentral

    Subscribe to the newsletter

    Get the best South African technology news and analysis delivered to your e-mail inbox every morning.

    Facebook X (Twitter) YouTube LinkedIn
    WhatsApp Facebook X (Twitter) LinkedIn YouTube
    TechCentralTechCentral
    • News
      Why Telkom is pouring capex into IT - Serame Taukobong

      Why Telkom is pouring capital spending into IT

      2 June 2026
      Telkom's data growth story still has years to run: CEO

      Telkom’s data growth story still has years to run: CEO

      2 June 2026
      Reserve Bank draws a line on inflation - Lesetja Kganyago. Siphiwe Sibeko/Reuters

      Reserve Bank draws a line on inflation

      2 June 2026

      Clashing judgments leave South Africa’s crypto law unsettled

      2 June 2026
      Telkom's four-year SIU standoff awaits a final ruling

      Telkom’s four-year SIU standoff awaits a final ruling

      2 June 2026
    • World
      Astronomers discover exoplanets with magnetic fields

      Strange winds reveal magnetic fields on distant ‘hot Jupiters’

      2 June 2026
      Nvidia's first CPUs to debut in Windows laptops this week

      Nvidia CPUs to debut in Windows laptops this week

      31 May 2026
      Watch: Bezos rocket erupts in fireball during ground test

      Watch: Bezos rocket erupts in fireball during ground test

      29 May 2026
      AI boom hands Samsung chip workers life-changing bonuses

      AI boom hands Samsung chip workers life-changing bonuses

      27 May 2026
      Luce lit: Ferrari unveils its first electric car

      Luce lit: Ferrari unveils its first electric car

      26 May 2026
    • In-depth
      Alfa's electric rebel - Alfa Romeo Junior Elettrica Veloce

      Alfa’s electric rebel

      29 April 2026
      Africa switches on as Europe dims the lights

      Africa switches on as Europe dims the lights

      9 April 2026
      The biggest untapped EV market on Earth is hiding in plain sight

      The biggest untapped EV market on Earth is hiding in plain sight

      1 April 2026
      AI, cybersecurity power standout year for Datatec - Jens Montanana

      The R16-billion tech giant hiding in plain sight

      26 March 2026
      The last generation of coders

      The last generation of coders

      18 February 2026
    • TCS
      TCS | Charge's R1.8-billion bet on an off-grid EV future - Charge chairman Joubert Roux

      TCS | Charge’s R1.8-billion bet on an off-grid EV future

      18 May 2026
      TCS+ | The Up&Up Group on the hidden cost of AI - Jason Harrison

      TCS+ | The Up&Up Group on the hidden cost of AI

      13 May 2026
      Michael Rossouw

      TCS+ | The retirement decision most South Africans get wrong

      6 May 2026
      TCS | The Cape Town start-up listening for TB with AI - Braden van Breda

      TCS | The Cape Town start-up listening for TB with AI

      4 May 2026

      TCS+ | ‘The ISP for ISPs’: Vox’s shift to wholesale aggregator

      20 April 2026
    • Opinion
      Treasury's crypto crackdown is a betrayal of Mandela's promise - Duncan McLeod

      Treasury’s crypto crackdown is a betrayal of Mandela’s promise

      22 May 2026
      South Africa is sleepwalking into another AI policy failure - Celeste Labuschagne

      South Africa is sleepwalking into another AI policy failure

      20 May 2026
      AI won't fix your culture - it will expose it - Jackie Kennedy

      AI won’t fix your culture – it will expose it

      19 May 2026
      Treasury's crypto crackdown is a betrayal of Mandela's promise - Duncan McLeod

      Free calls, dead voice and Shameel Joosub’s Spanish ghost

      22 April 2026
      The conflict of interest at the heart of PayShap's slow adoption - Cheslyn Jacobs

      The conflict of interest at the heart of PayShap’s slow adoption

      26 March 2026
    • Company Hubs
      • 1Stream
      • Africa Data Centres
      • AfriGIS
      • Altron Digital Business
      • Altron Document Solutions
      • Altron Group
      • Arctic Wolf
      • Ascent Technology
      • AvertITD
      • BBD
      • Braintree
      • CallMiner
      • CambriLearn
      • CM Telecom
      • Contactable
      • CYBER1 Solutions
      • Digicloud Africa
      • Digimune
      • Domains.co.za
      • ESET
      • Euphoria Telecom
      • HOSTAFRICA
      • Incredible Business
      • iONLINE
      • IQbusiness
      • Iris Network Systems
      • Kaspersky
      • LSD Open
      • Mitel
      • NEC XON
      • Netstar
      • Network Platforms
      • Next DLP
      • Ovations
      • Paracon
      • Paratus
      • Q-KON
      • SevenC
      • SkyWire
      • Solid8 Technologies
      • Telit Cinterion
      • Telviva
      • Tenable
      • Vertiv
      • Videri Digital
      • Vodacom Business
      • Wipro
      • Workday
      • XLink
    • Sections
      • AI and machine learning
      • Banking
      • Broadcasting and Media
      • Cloud services
      • Contact centres and CX
      • Cryptocurrencies
      • Education and skills
      • Electronics and hardware
      • Energy and sustainability
      • Enterprise software
      • Financial services
      • HealthTech
      • Information security
      • Internet and connectivity
      • Internet of Things
      • Investment
      • IT services
      • Lifestyle
      • Motoring
      • Policy and regulation
      • Public sector
      • Retail and e-commerce
      • Satellite communications
      • Science
      • SMEs and start-ups
      • Social media
      • Talent and leadership
      • Telecoms
    • Events
    • Advertise
    TechCentralTechCentral
    Home » Reviews & Weekend » Minecraft to get its own currency

    Minecraft to get its own currency

    By Agency Staff10 April 2017
    Twitter LinkedIn Facebook WhatsApp Email Telegram Copy Link
    News Alerts
    WhatsApp

    Microsoft is adding a new marketplace — and a brand new currency — within the videogame Minecraft, opening up the opportunity for businesses to sell their original content and creations to tens of millions of the game’s players for the first time.

    Set to go live in the spring, nine businesses will be selling feature packs within Minecraft — such as new storylines, in-game activities or landscapes to explore — with prices ranging between about US$1 and $10/creation. Other companies can apply to be allowed into the marketplace over subsequent months. Users wishing to purchase content will need to buy a form of new currency — Minecraft Coins.

    “For the first time, we are going to enable creators to come in and put content into our store alongside the same content that Minecraft makes,” said John Thornton, the game’s executive producer at Microsoft. “The real impetus is to let creators connect to players and help them make a living on top of Minecraft.”

    A store within the game does already exist but is limited to only items created by the Minecraft development team. The change to allow third-party developers to sell their wares within the same ecosystem opens up an entirely new business model for independent creatives.

    “For us, the big step forward is having a stable platform from which we can build a solid business,” said James Delaney, MD of third-party Minecraft developer BlockWorks, which is one of the first companies to be allowed to sell on the store. “We know the community over there is huge and they’re pretty desperate for this kind of content.”

    “Huge” is a relative description, but in terms of an addressable market, it’s pretty apt for Minecraft. The game, originally released in 2011 after two years of experimental versions, was acquired by Microsoft via its $2,5bn purchase of software company Mojang in 2014. It has grown to sell over 121m copies worldwide, and has 55m unique monthly players, according to figures provided by Microsoft.

    The Minecraft Marketplace will not be available on all platforms — a notable exclusion being Microsoft’s own Xbox and Sony’s PlayStation games consoles — but will be available on Windows, iOS and Android, as well as the Apple TV, the Oculus Rift and Samsung Gear VR virtual reality platforms, and even Amazon’s Kindle Fire.

    Developers are free to set prices for their creations. “We don’t have a strong price cap,” said Thornton. “If we have content that shows up that everybody agrees is of significant value that a consumer might want to pay more than that, we’ll have that conversation. Ultimately it’s up to the creator to decide.”

    New currency

    The new coins can be bought via any supported device that features an app store, such as iOS, Android or Windows. These coins will live in a user’s Microsoft Xbox Live virtual wallet and be accessible for marketplace purchases on any platform. Microsoft would not confirm the exact figure developers would receive from the revenue share after it and app stores took their cut, but Thornton said it would be over half.

    “We have a model that allows us to give more than 50% of revenue to the creators,” he said. “They’re all happy with that revenue split and we’re happy with that as well.”

    There are restrictions, however, to protect Minecraft’s large numbers of young players. “Every piece of content in the store is reviewed by Minecraft,” said Thornton, so much like Apple’s app store, nothing is likely to hit virtual store shelves without it being vetted first.

    By adopting an in-app payment model, Microsoft is moving into a territory well-trodden by so-called freemium mobile apps. Pokemon Go, which is free to download, generated almost $1bn of revenue in 2016 through in-app payments, according to data compiled by research group App Annie.

    “With Minecraft Coins, Microsoft is following both Amazon and Facebook into having its own virtual currency for in-app and content purchasing,” said Martin Garner, an analyst at CCS Insight. “This could be very relevant for Minecraft’s substantial base of younger users, who are unable to attach a credit card to their account. But, by using the Minecraft brand for the currency, Microsoft appears to see this as a self-contained move, rather than the start of something larger.”

    Future businesses

    Another notable restriction is that the store is not a free-for-all. At launch, nine businesses will be selling their goods to players. This includes BlockWorks, which had previously worked on commercial Minecraft commissions from Disney, and Blockception, which once created an in-game replica of the International Space Station on commission from the UK Space Agency.

    “We’ve been working with these creators for several months to basically come up with the right content and the right system for them to sell stuff,” said Thornton. “We will be expanding the store and we’ll be looking for creators that are doing this as a professional business. We’re going to review the applications and bring on new creators over the coming months.”

    For businesses and creators like BlockWorks’ Delaney, the move allows his company to move in a whole new direction after the game’s developer Mojang enforced a change in commercial guidelines to prevent Minecraft from being used as an open marketing platform to sell products.

    “We previously did a bit of Minecraft to promote films and we did some stuff for Disney’s Tomorrowland,” Delaney said. “But the commercial guidelines that came a year and a bit ago sort of disabled us from doing that. The great thing about the marketplace is the return to the commercial opportunity that Minecraft represents for us.”  — (c) 2017 Bloomberg LP

    Follow TechCentral on Google News Add TechCentral as your preferred source on Google


    Microsoft Minecraft
    WhatsApp YouTube
    Share. Facebook Twitter LinkedIn WhatsApp Telegram Email Copy Link
    Previous ArticleVodafone CEO upbeat about SA ICT policy
    Next Article Self-driving cars coming sooner than you think

    Related Posts

    Nvidia storms the Windows PC market with RTX Spark - Jensen Huang

    Nvidia storms the Windows PC market with RTX Spark

    1 June 2026
    Nvidia's first CPUs to debut in Windows laptops this week

    Nvidia CPUs to debut in Windows laptops this week

    31 May 2026
    South Africa's right-to-repair vacuum

    South Africa’s right-to-repair vacuum

    27 May 2026
    Company News
    The hidden infrastructure behind AI - Open Access Data Centres OADC

    The hidden infrastructure behind AI

    2 June 2026
    Addressing the 57% blind spot: Kaspersky on measuring SOC effectiveness

    Addressing the 57% blind spot: Kaspersky on measuring SOC effectiveness

    2 June 2026
    Strike48 report: security leaders wary of AI agents - Maidar Secure

    Strike48 report: security leaders wary of AI agents

    2 June 2026
    Opinion
    Treasury's crypto crackdown is a betrayal of Mandela's promise - Duncan McLeod

    Treasury’s crypto crackdown is a betrayal of Mandela’s promise

    22 May 2026
    South Africa is sleepwalking into another AI policy failure - Celeste Labuschagne

    South Africa is sleepwalking into another AI policy failure

    20 May 2026
    AI won't fix your culture - it will expose it - Jackie Kennedy

    AI won’t fix your culture – it will expose it

    19 May 2026

    Subscribe to Updates

    Get the best South African technology news and analysis delivered to your e-mail inbox every morning.

    Latest Posts
    Why Telkom is pouring capex into IT - Serame Taukobong

    Why Telkom is pouring capital spending into IT

    2 June 2026
    Telkom's data growth story still has years to run: CEO

    Telkom’s data growth story still has years to run: CEO

    2 June 2026
    Reserve Bank draws a line on inflation - Lesetja Kganyago. Siphiwe Sibeko/Reuters

    Reserve Bank draws a line on inflation

    2 June 2026
    Astronomers discover exoplanets with magnetic fields

    Strange winds reveal magnetic fields on distant ‘hot Jupiters’

    2 June 2026
    © 2009 - 2026 NewsCentral Media
    • Cookie policy (ZA)
    • TechCentral – privacy and Popia

    Type above and press Enter to search. Press Esc to cancel.

    Manage consent

    TechCentral uses cookies to enhance its offerings. Consenting to these technologies allows us to serve you better. Not consenting or withdrawing consent may adversely affect certain features and functions of the website.

    Functional Always active
    The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
    Preferences
    The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
    Statistics
    The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
    Marketing
    The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
    • Manage options
    • Manage services
    • Manage {vendor_count} vendors
    • Read more about these purposes
    View preferences
    • {title}
    • {title}
    • {title}