Close Menu
TechCentralTechCentral

    Subscribe to the newsletter

    Get the best South African technology news and analysis delivered to your e-mail inbox every morning.

    Facebook X (Twitter) YouTube LinkedIn
    WhatsApp Facebook X (Twitter) LinkedIn YouTube
    TechCentralTechCentral
    • News
      Starlink wait set to drag on as Icasa flags legal hurdle

      Starlink wait set to drag on as Icasa flags legal hurdle

      13 May 2026
      Malatsi opens door to 'some' partial privatisations of SOEs - communications minister Solly Malatsi

      Malatsi opens door to ‘some’ partial privatisations of SOEs

      13 May 2026
      Sam Altman denies betraying Elon Musk. Shelby Tauber/Reuters

      Sam Altman denies betraying Elon Musk

      13 May 2026
      Naked Insurance launches native app in ChatGPT - Alex Thomson

      Naked Insurance launches native app in ChatGPT

      13 May 2026
      Canal+ firms up 3 June JSE listing

      Canal+ firms up 3 June JSE listing

      13 May 2026
    • World
      Pop star sues Samsung for $15-million - Dua Lipa

      Pop star sues Samsung for $15-million

      11 May 2026
      OpenAI's new audio APIs aim for conversational voice agents

      OpenAI’s new audio APIs aim for conversational voice agents

      8 May 2026
      'It was my idea': Musk claims paternity of OpenAI - Elon Musk

      ‘It was my idea’: Musk claims paternity of OpenAI

      29 April 2026
      Pivotal week for US tech stocks

      Pivotal week for US tech stocks

      28 April 2026
      Sam Altman denies betraying Elon Musk. Shelby Tauber/Reuters

      Worries over OpenAI’s growth as Anthropic gains ground

      28 April 2026
    • In-depth
      Alfa's electric rebel - Alfa Romeo Junior Elettrica Veloce

      Alfa’s electric rebel

      29 April 2026
      Africa switches on as Europe dims the lights

      Africa switches on as Europe dims the lights

      9 April 2026
      The biggest untapped EV market on Earth is hiding in plain sight

      The biggest untapped EV market on Earth is hiding in plain sight

      1 April 2026
      Datatec is firing on all cylinders - Jens Montanana

      The R16-billion tech giant hiding in plain sight

      26 March 2026
      The last generation of coders

      The last generation of coders

      18 February 2026
    • TCS
      TCS+ | The Up&Up Group on the hidden cost of AI - Jason Harrison

      TCS+ | The Up&Up Group on the hidden cost of AI

      13 May 2026
      Michael Rossouw

      TCS+ | The retirement decision most South Africans get wrong

      6 May 2026
      TCS | The Cape Town start-up listening for TB with AI - Braden van Breda

      TCS | The Cape Town start-up listening for TB with AI

      4 May 2026

      TCS+ | ‘The ISP for ISPs’: Vox’s shift to wholesale aggregator

      20 April 2026
      TCS | Werner Lindemann on how AI is rewriting the infosec rulebook

      TCS | Werner Lindemann on how AI is rewriting the infosec rulebook

      15 April 2026
    • Opinion
      Free calls, dead voice and Shameel Joosub's Spanish ghost - Duncan McLeod

      Free calls, dead voice and Shameel Joosub’s Spanish ghost

      22 April 2026
      The conflict of interest at the heart of PayShap's slow adoption - Cheslyn Jacobs

      The conflict of interest at the heart of PayShap’s slow adoption

      26 March 2026
      South Africa's energy future hinges on getting wheeling right - Aishah Gire

      South Africa’s energy future hinges on getting wheeling right

      10 March 2026
      Free calls, dead voice and Shameel Joosub's Spanish ghost - Duncan McLeod

      Apple just dropped a bomb on the Windows world

      5 March 2026
      R230-million in the bag for Endeavor's third Harvest Fund - Alison Collier

      VC’s centre of gravity is shifting – and South Africa is in the frame

      3 March 2026
    • Company Hubs
      • 1Stream
      • Africa Data Centres
      • AfriGIS
      • Altron Digital Business
      • Altron Document Solutions
      • Altron Group
      • Arctic Wolf
      • Ascent Technology
      • AvertITD
      • BBD
      • Braintree
      • CallMiner
      • CambriLearn
      • Contactable
      • CYBER1 Solutions
      • Digicloud Africa
      • Digimune
      • Domains.co.za
      • ESET
      • Euphoria Telecom
      • HOSTAFRICA
      • Incredible Business
      • iONLINE
      • IQbusiness
      • Iris Network Systems
      • Kaspersky
      • LSD Open
      • Mitel
      • NEC XON
      • Netstar
      • Network Platforms
      • Next DLP
      • Ovations
      • Paracon
      • Paratus
      • Q-KON
      • SevenC
      • SkyWire
      • Solid8 Technologies
      • Telit Cinterion
      • Telviva
      • Tenable
      • Vertiv
      • Videri Digital
      • Vodacom Business
      • Wipro
      • Workday
      • XLink
    • Sections
      • AI and machine learning
      • Banking
      • Broadcasting and Media
      • Cloud services
      • Contact centres and CX
      • Cryptocurrencies
      • Education and skills
      • Electronics and hardware
      • Energy and sustainability
      • Enterprise software
      • Financial services
      • HealthTech
      • Information security
      • Internet and connectivity
      • Internet of Things
      • Investment
      • IT services
      • Lifestyle
      • Motoring
      • Policy and regulation
      • Public sector
      • Retail and e-commerce
      • Satellite communications
      • Science
      • SMEs and start-ups
      • Social media
      • Talent and leadership
      • Telecoms
    • Events
    • Advertise
    TechCentralTechCentral
    Home » Editor's pick » Nintendo, still games master at 125

    Nintendo, still games master at 125

    By The Conversation26 September 2014
    Twitter LinkedIn Facebook WhatsApp Email Telegram Copy Link
    News Alerts
    WhatsApp
    Super-Mario-280
    Super Mario

    In the world of videogames, few companies have as long or vivid a history as Nintendo, which turns 125 years old this week.

    Founded in 1889 as a producer of toys and playing cards, the company is quite distinct from the typical perception of Japanese firms that have become global players, those that constitute large conglomerate firms with manager-CEOs and headquarters in Tokyo.

    Over 300 miles away from Tokyo, the company has a secretive and insular corporate culture at its headquarters in the ancient Japanese capital of Kyoto, retaining a unique status in the country’s business scene. The company was headed for more than 50 years by visionary owner-entrepreneur-CEO Hiroshi Yamauchi, who stepped down from the position in 2002 and died last year.

    Nintendo began developing electronic toys in the 1960s, initially in response to consumer demand from shooting games using lightguns fitted with optical sensors. As early as 1964, Nintendo began to hire experienced hardware engineers from well-known consumer electronics firms, and conducted joint research and development with firms such as Sharp and Mitsubishi Electric. Those engineers initially hired to develop baseball pitching machines and toy transceivers were subsequently reassigned to develop arcade games.

    Nintendo’s first fully fledged entry into the home videogame market was the Famicom console (known in the west as the Nintendo Entertainment System or NES), released in Japan in 1983. More than 61m were sold over its lifetime, making it the best seller of its time.

    The company’s position was solidified with the GameBoy in 1989, the world’s first portable game console. The Gameboy was so popular that when a full colour version was released nine years later it was still a massive hit despite the extent to which technology had moved on. More than 118m units were sold worldwide.

    The next-generation, 16-bit successor to the 8-bit NES was the Super Famicom (or SNES) in 1990, selling 49m units to outsell fierce competition from rivals Sony and Sega. By this time, Nintendo was a household name in Japan, the US and Europe.

    Nintendo regained its innovative edge in 2007 with the Wii console
    Nintendo regained its innovative edge in 2007 with the Wii console

    Nintendo’s dominance in the 1980s and early 1990s is in part due to its original and enormously successful hit games and franchises such as Donkey Kong (1981) and Super Mario Brothers (1985) and Zelda (1986) and Pokemon (1996). Unlike the otherwise troubled relationship between Japan’s computer hardware and software industry — where hardware companies neglected software innovation to such an extent that software was considered something of a “necessary evil” — Nintendo CEO Yamauchi was well aware of its importance, nurtured in-house talent, and was quoted saying that hardware was the necessary evil of the videogame industry.

    The outcome of the strategy was best represented by Shigeru Miyamoto, a Kyoto native, Nintendo’s chief game developer and the creator of Donkey Kong and Super Mario Brothers. With a keen interest in comics (manga), Miyamoto led a cartoonist club at high school and studied industrial design at Kanazawa College of Art before he joined Nintendo.

    When he was assigned to develop an arcade game for the US market in 1980, he realised that the then wildly popular Space Invaders and Pac-Man arcade games had as aims simply to erase objects from the screen. This led Miyamoto to develop games with a greater depth of gameplay, creating the lead character of Donkey Kong (an everyman in overalls who would later become the world renowned Mario) in a cartoonish style and with a cartoonish storyline (saving damsel from giant rogue ape) to match. With Miyamoto’s efforts, Nintendo established the position of game designers in the industry specialised in developing complex characters and storylines, which had previously been an afterthought by programmers.

    The classic Donkey Kong
    The classic Donkey Kong

    Competition intensified during the 1990s from competitors like Sega and Sony, and it was only with the Wii console in 2007 that Nintendo regained its inventive edge. With the poor performance of its predecessor GameCube console (2001) against Sony’s PlayStation 2 (2000) and Microsoft’s Xbox (2001), Nintendo had dropped to a distant third in the console market in the early 2000s. By then, owing to hardware advances including CD-ROMs and 3D graphics chips, console manufacturers ploughed a furrow of providing faster, more powerful systems to provide an ever more realistic visual experience.

    Instead, with the Wii Nintendo left this path and focused on playability through a user-friendly interface. The wireless, motion-sensing controller was devised to direct action on the screen, and games were developed specifically to exploit the potential of this innovative controller. More intuitive to non-gamers, it could be used, for example, as a fishing rod for a fishing game, a tennis racket for a tennis game, or a variety of other ways. The Wii helped Nintendo to create games that appealed to women and the elderly — including sports, fitness, even yoga — ignoring typical games based around combat simulation and rejecting the conventional wisdom that video games are the domain of testosterone-driven hardcore (and inevitably male) gamers.

    In a sense, with its emphasis on games playable by every member of the family, the company paved the way for their current popularity and reach of social games among casual players. Although the company has yet to make an entry into the market, its influence is felt in non-violent, cartoonish avatars and icons adopted by many social games.The Conversation

    • Hiro Izushi is senior lecturer in innovation at Aston University
    • This article was originally published on The Conversation
    Follow TechCentral on Google News Add TechCentral as your preferred source on Google


    Donkey Kong Microsoft Mitsubishi Electric Nintendo Nintendo Wii Sharp Sony Super Mario Bros
    WhatsApp YouTube
    Share. Facebook Twitter LinkedIn WhatsApp Telegram Email Copy Link
    Previous ArticleVodacom places first VoLTE call
    Next Article SA’s 3D printing industry gains traction

    Related Posts

    Setback for Microsoft's Africa cloud ambitions

    Setback for Microsoft’s Africa cloud ambitions

    10 May 2026
    More details about Apple's AI plans emerge

    More details about Apple’s AI plans emerge

    6 May 2026
    Google humbles Big Tech's cloud heavyweights

    Google humbles Big Tech’s cloud heavyweights

    30 April 2026
    Company News
    In crypto, trust is the new currency - Binance South Africa's Sam Mkhize

    In crypto, trust is the new currency

    13 May 2026
    Don't miss the Telviva Tech Insights webinar

    Don’t miss the Telviva Tech Insights webinar

    13 May 2026

    Don’t miss the Pan African DataCentres Exhibition & Conference

    13 May 2026
    Opinion
    Free calls, dead voice and Shameel Joosub's Spanish ghost - Duncan McLeod

    Free calls, dead voice and Shameel Joosub’s Spanish ghost

    22 April 2026
    The conflict of interest at the heart of PayShap's slow adoption - Cheslyn Jacobs

    The conflict of interest at the heart of PayShap’s slow adoption

    26 March 2026
    South Africa's energy future hinges on getting wheeling right - Aishah Gire

    South Africa’s energy future hinges on getting wheeling right

    10 March 2026

    Subscribe to Updates

    Get the best South African technology news and analysis delivered to your e-mail inbox every morning.

    Latest Posts
    Starlink wait set to drag on as Icasa flags legal hurdle

    Starlink wait set to drag on as Icasa flags legal hurdle

    13 May 2026
    Malatsi opens door to 'some' partial privatisations of SOEs - communications minister Solly Malatsi

    Malatsi opens door to ‘some’ partial privatisations of SOEs

    13 May 2026
    Sam Altman denies betraying Elon Musk. Shelby Tauber/Reuters

    Sam Altman denies betraying Elon Musk

    13 May 2026
    Naked Insurance launches native app in ChatGPT - Alex Thomson

    Naked Insurance launches native app in ChatGPT

    13 May 2026
    © 2009 - 2026 NewsCentral Media
    • Cookie policy (ZA)
    • TechCentral – privacy and Popia

    Type above and press Enter to search. Press Esc to cancel.

    Manage consent

    TechCentral uses cookies to enhance its offerings. Consenting to these technologies allows us to serve you better. Not consenting or withdrawing consent may adversely affect certain features and functions of the website.

    Functional Always active
    The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
    Preferences
    The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
    Statistics
    The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
    Marketing
    The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
    • Manage options
    • Manage services
    • Manage {vendor_count} vendors
    • Read more about these purposes
    View preferences
    • {title}
    • {title}
    • {title}