Close Menu
TechCentralTechCentral

    Subscribe to the newsletter

    Get the best South African technology news and analysis delivered to your e-mail inbox every morning.

    Facebook X (Twitter) YouTube LinkedIn
    WhatsApp Facebook X (Twitter) LinkedIn YouTube
    TechCentralTechCentral
    • News
      Telkom's data growth story still has years to run: CEO

      Telkom’s data growth story still has years to run: CEO

      2 June 2026
      Why Telkom is pouring capex into IT - Serame Taukobong

      Why Telkom is pouring capex into IT

      2 June 2026
      Reserve Bank draws a line on inflation - Lesetja Kganyago. Siphiwe Sibeko/Reuters

      Reserve Bank draws a line on inflation

      2 June 2026

      Clashing judgments leave South Africa’s crypto law unsettled

      2 June 2026
      Telkom's four-year SIU standoff awaits a final ruling

      Telkom’s four-year SIU standoff awaits a final ruling

      2 June 2026
    • World
      Astronomers discover exoplanets with magnetic fields

      Strange winds reveal magnetic fields on distant ‘hot Jupiters’

      2 June 2026
      Nvidia's first CPUs to debut in Windows laptops this week

      Nvidia CPUs to debut in Windows laptops this week

      31 May 2026
      Watch: Bezos rocket erupts in fireball during ground test

      Watch: Bezos rocket erupts in fireball during ground test

      29 May 2026
      AI boom hands Samsung chip workers life-changing bonuses

      AI boom hands Samsung chip workers life-changing bonuses

      27 May 2026
      Luce lit: Ferrari unveils its first electric car

      Luce lit: Ferrari unveils its first electric car

      26 May 2026
    • In-depth
      Alfa's electric rebel - Alfa Romeo Junior Elettrica Veloce

      Alfa’s electric rebel

      29 April 2026
      Africa switches on as Europe dims the lights

      Africa switches on as Europe dims the lights

      9 April 2026
      The biggest untapped EV market on Earth is hiding in plain sight

      The biggest untapped EV market on Earth is hiding in plain sight

      1 April 2026
      AI, cybersecurity power standout year for Datatec - Jens Montanana

      The R16-billion tech giant hiding in plain sight

      26 March 2026
      The last generation of coders

      The last generation of coders

      18 February 2026
    • TCS
      TCS | Charge's R1.8-billion bet on an off-grid EV future - Charge chairman Joubert Roux

      TCS | Charge’s R1.8-billion bet on an off-grid EV future

      18 May 2026
      TCS+ | The Up&Up Group on the hidden cost of AI - Jason Harrison

      TCS+ | The Up&Up Group on the hidden cost of AI

      13 May 2026
      Michael Rossouw

      TCS+ | The retirement decision most South Africans get wrong

      6 May 2026
      TCS | The Cape Town start-up listening for TB with AI - Braden van Breda

      TCS | The Cape Town start-up listening for TB with AI

      4 May 2026

      TCS+ | ‘The ISP for ISPs’: Vox’s shift to wholesale aggregator

      20 April 2026
    • Opinion
      Treasury's crypto crackdown is a betrayal of Mandela's promise - Duncan McLeod

      Treasury’s crypto crackdown is a betrayal of Mandela’s promise

      22 May 2026
      South Africa is sleepwalking into another AI policy failure - Celeste Labuschagne

      South Africa is sleepwalking into another AI policy failure

      20 May 2026
      AI won't fix your culture - it will expose it - Jackie Kennedy

      AI won’t fix your culture – it will expose it

      19 May 2026
      Treasury's crypto crackdown is a betrayal of Mandela's promise - Duncan McLeod

      Free calls, dead voice and Shameel Joosub’s Spanish ghost

      22 April 2026
      The conflict of interest at the heart of PayShap's slow adoption - Cheslyn Jacobs

      The conflict of interest at the heart of PayShap’s slow adoption

      26 March 2026
    • Company Hubs
      • 1Stream
      • Africa Data Centres
      • AfriGIS
      • Altron Digital Business
      • Altron Document Solutions
      • Altron Group
      • Arctic Wolf
      • Ascent Technology
      • AvertITD
      • BBD
      • Braintree
      • CallMiner
      • CambriLearn
      • CM Telecom
      • Contactable
      • CYBER1 Solutions
      • Digicloud Africa
      • Digimune
      • Domains.co.za
      • ESET
      • Euphoria Telecom
      • HOSTAFRICA
      • Incredible Business
      • iONLINE
      • IQbusiness
      • Iris Network Systems
      • Kaspersky
      • LSD Open
      • Mitel
      • NEC XON
      • Netstar
      • Network Platforms
      • Next DLP
      • Ovations
      • Paracon
      • Paratus
      • Q-KON
      • SevenC
      • SkyWire
      • Solid8 Technologies
      • Telit Cinterion
      • Telviva
      • Tenable
      • Vertiv
      • Videri Digital
      • Vodacom Business
      • Wipro
      • Workday
      • XLink
    • Sections
      • AI and machine learning
      • Banking
      • Broadcasting and Media
      • Cloud services
      • Contact centres and CX
      • Cryptocurrencies
      • Education and skills
      • Electronics and hardware
      • Energy and sustainability
      • Enterprise software
      • Financial services
      • HealthTech
      • Information security
      • Internet and connectivity
      • Internet of Things
      • Investment
      • IT services
      • Lifestyle
      • Motoring
      • Policy and regulation
      • Public sector
      • Retail and e-commerce
      • Satellite communications
      • Science
      • SMEs and start-ups
      • Social media
      • Talent and leadership
      • Telecoms
    • Events
    • Advertise
    TechCentralTechCentral
    Home » Top » Alan Wake: light entertainment

    Alan Wake: light entertainment

    By Editor14 May 2010
    Twitter LinkedIn Facebook WhatsApp Email Telegram Copy Link
    News Alerts
    WhatsApp
    The woods in Alan Wake are lovely, dark and deep

    Remedy Software, the small Finnish developer responsible for Max Payne 1 and 2, believes in making its audience wait for its games. Five years after Remedy announced Alan Wake was in development, the long-anticipated horror-action game is finally here as an exclusive for the Xbox 360.

    And as usual, the quality of the product more than justifies the time it spent in development. Sure, Alan Wake is not quite as impressive as it might have been if Remedy managed to beat games like Uncharted 2 to market. But even so, no fan of horror fiction or third-person shooters should miss out on it.

    Alan Wake has more in common with the Max Payne games than a flawed lead character with a terrible pun for a name. The way Wake moves, the heads-up display, the way a voiceover conveys Wake’s thoughts to the player — these elements of the game are all immediately reminiscent of Max Payne.

    Just like Max Payne, Alan Wake is a straight-up action game based on a single, neat gameplay hook. In the case of Max Payne, it was “bullet-time”; in Alan Wake, it’s mixing light sources and bullets to fight off enemies.

    The enemies that Wake faces, the Taken, are ordinary townsfolk possessed by a mysterious dark force that shields them from harm. Before Wake can hurt them with bullets, he needs to burn away the darkness that envelopes them with a flashlight. It’s a simple gimmick, but one that works well in practice.

    Remedy mixes it up in a number of ways to keep gameplay fresh and ensure the player stays on his toes. The game is exciting right through to the last episode, when its bag of tricks finally runs empty and repetition starts to set in.

    Juggling the need to keep your guns loaded and your flashlight powered up as the Taken bear down on you makes for some nailbiting combat set-ups. Provided you have one in your inventory, you can drop a flare to drive back the Taken. That gives the fumbling Wake a few minutes to reload his gun — he’s no superhero in combat, but an ordinary guy who has never handled a gun before.

    Bright Falls - idyllic by day, terrifying by night

    In Wake’s world, the most powerful weapons are flashbangs and flare guns, which can be used to take out several Taken at once. But they’re in short supply and should be used wisely. In a pinch, you also have the option of running towards the next light source, where Wake’s health will regenerate and the game will be saved.

    To add some variety into the mix, Wake will occasionally run into poltergeists. Bulldozers and furniture can come to life and attack the character — and his best defence against them is, once again, light. But the game could’ve done with a little more variety in enemies.

    Unlike most traditional survival-horror games, Alan Wake is light on environmental puzzles. There’s some switch-flicking and button-pushing, but the game mostly wants you to enjoy the story and the action. There are also a few driving sequences — though they’re not bad, they’re not particularly necessary or enjoyable.

    Like Max Payne, Alan Wake is an attempt to tell a story infused with pop-culture references in videogame format. Alan Wake, an arrogant, quick-tempered author with writer’s block, is on vacation with his wife in Bright Falls, an idyllic town that has sinister secrets swirling beneath its tranquil surface. As Wake, the player will try to unravel the mystery of the disappearance of his wife and of the supernatural attacks that plague the town when the sun sets.

    The most obvious touchstones are Steven King’s Secret Window and John Carpenter’s In the Mouth of Madness, both of which deal with the written word becoming horrifyingly real. The quirky townspeople and Bright Falls are straight out of David Lynch’s Twin Peaks.

    Alan Wake’s best feature is the elegant way its well-written story is constructed, with a nod to television series such as Lost and 24. The game is divided into six episodes, each of which burns towards an explosive finale and cliffhanger.

    Before the next episode begins, earlier events are summed up with a “Previously on Alan Wake” recap. Atari’s recent disastrous Alone in the Dark used this concept first, but it’s a great idea that deserved to be used in a good game.

    You’ll get a good feel for the story from listening to Wake’s thoughts and his dialogue with other characters, and from watching the beautiful in-game cinematics. But fragments of the story are also presented through television sets and radios in the game world, as well as loose pages of the novel that Wake can discover. Piecing the puzzle together yourself is a deeply satisfying element of the game.

    Though Alan Wake is tagged as a horror game, there’s far too much action for it be as unsettling as, say, Konami’s Silent Hill games. But the story is intriguing and I found myself playing to just find out what had happened to Alan Wake and why. And there are a few cheap but effective monster-in-the-closet scares on the road to the end of the game.

    Alan Wake launch trailer:

    Visuals are stellar, especially the misty, night-time woods settings where most of the game plays out. The picturesque Bright Falls and its surrounding woods and mountains are rendered in gorgeous detail. And the lighting effects are stunning, too.

    Sadly, there are also a few elements of the game that look a little dated. The poor lip-syncing is a major distraction in a game that is as story-driven as Alan Wake. And many of the character animations are stiff and listless compared to those in state-of-the-art third-person action games like Uncharted 2 or even the ageing Gears of War 2.

    These few flaws aren’t enough to hold Alan Wake back from being one of the top third-person action games on the market at the moment. It’s another great game in what is turning out to be one of the best gaming years I can remember.  — Lance Harris, TechCentral

    • Alan Wake is only available on Xbox 360
    • Subscribe to our free daily newsletter
    • Follow us on Twitter or on Facebook
    Follow TechCentral on Google News Add TechCentral as your preferred source on Google


    Alan Wake Lance Harris Max Payne Remedy Software
    WhatsApp YouTube
    Share. Facebook Twitter LinkedIn WhatsApp Telegram Email Copy Link
    Previous ArticleVodacom’s Linkbook Linux netbook reviewed
    Next Article Telkom’s Nigerian disaster drags it down

    Related Posts

    TechCentral’s top 10 movies of 2019

    31 December 2019

    TechCentral’s top 10 games of 2019

    23 December 2019

    The best movies of 2018

    31 December 2018
    Company News
    The hidden infrastructure behind AI - Open Access Data Centres OADC

    The hidden infrastructure behind AI

    2 June 2026
    South Africa's R450 000 school fees problem has a tech answer - CambriLearn

    South Africa’s R450 000 school fees problem has a tech answer

    2 June 2026
    Addressing the 57% blind spot: Kaspersky on measuring SOC effectiveness

    Addressing the 57% blind spot: Kaspersky on measuring SOC effectiveness

    2 June 2026
    Opinion
    Treasury's crypto crackdown is a betrayal of Mandela's promise - Duncan McLeod

    Treasury’s crypto crackdown is a betrayal of Mandela’s promise

    22 May 2026
    South Africa is sleepwalking into another AI policy failure - Celeste Labuschagne

    South Africa is sleepwalking into another AI policy failure

    20 May 2026
    AI won't fix your culture - it will expose it - Jackie Kennedy

    AI won’t fix your culture – it will expose it

    19 May 2026

    Subscribe to Updates

    Get the best South African technology news and analysis delivered to your e-mail inbox every morning.

    Latest Posts
    Telkom's data growth story still has years to run: CEO

    Telkom’s data growth story still has years to run: CEO

    2 June 2026
    Why Telkom is pouring capex into IT - Serame Taukobong

    Why Telkom is pouring capex into IT

    2 June 2026
    Reserve Bank draws a line on inflation - Lesetja Kganyago. Siphiwe Sibeko/Reuters

    Reserve Bank draws a line on inflation

    2 June 2026
    The hidden infrastructure behind AI - Open Access Data Centres OADC

    The hidden infrastructure behind AI

    2 June 2026
    © 2009 - 2026 NewsCentral Media
    • Cookie policy (ZA)
    • TechCentral – privacy and Popia

    Type above and press Enter to search. Press Esc to cancel.

    Manage consent

    TechCentral uses cookies to enhance its offerings. Consenting to these technologies allows us to serve you better. Not consenting or withdrawing consent may adversely affect certain features and functions of the website.

    Functional Always active
    The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
    Preferences
    The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
    Statistics
    The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
    Marketing
    The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
    • Manage options
    • Manage services
    • Manage {vendor_count} vendors
    • Read more about these purposes
    View preferences
    • {title}
    • {title}
    • {title}