Close Menu
TechCentralTechCentral

    Subscribe to the newsletter

    Get the best South African technology news and analysis delivered to your e-mail inbox every morning.

    Facebook X (Twitter) YouTube LinkedIn
    WhatsApp Facebook X (Twitter) LinkedIn YouTube
    TechCentralTechCentral
    • News
      Cell C boss buys into his own turnaround - Jorge Mendes

      Cell C boss buys into his own turnaround

      22 September 2026
      Nedbank: the cash economy won't die until digital ID arrives - Mfundo Nkuhlu

      Nedbank: the cash economy won’t die until digital ID arrives

      22 September 2026
      Warren Wheatley resigns as Africa Bitcoin CEO

      Warren Wheatley resigns as Africa Bitcoin CEO

      22 September 2026
      WeTransfer founder joins Prosus in AI leadership shake-up

      WeTransfer founder joins Prosus in AI leadership shake-up

      22 September 2026
      Bank Zero breaks even as Mukuru migration swells its base - Yatin Narsai

      Bank Zero breaks even as Mukuru migration swells its base

      22 September 2026
    • World
      Anthropic weighs new model launch to blunt OpenAI's Astra surge - Anthropic CEO Dario Amodei and OpenAI CEO Sam Altman

      Anthropic weighs new model launch to blunt OpenAI’s Astra surge

      21 September 2026
      Hackers hack hackers: ShinyHunters seizes cl0p's dark web site

      Hackers hack hackers as dark web feud erupts

      21 September 2026
      Film piracy malware is reaching corporate machines

      Film piracy malware is reaching corporate machines

      21 September 2026
      Crypto's big bet fails as US senate sinks Clarity Act

      Crypto’s big bet fails as US senate sinks Clarity Act

      16 September 2026
      'This is not circular': Jensen Huang defends $3.5-billion MediaTek deal

      ‘This is not circular’: Jensen Huang defends $3.5-billion MediaTek deal

      2 September 2026
    • In-depth
      Meta to the AI industry: slow down without us - Mark Zuckerberg

      Meta to the AI industry: slow down without us

      16 September 2026
      Google DeepMind CEO Demis Hassabis. Image: John Sears

      The plan to stop AI from breaking the world

      16 July 2026
      The internet has a Strait of Hormuz problem

      The internet has a Strait of Hormuz problem

      15 July 2026
      AI boom sparks rally, frenzy and fear

      AI boom sparks rally, frenzy and fear

      11 June 2026
      Every plug-in hybrid on sale in South Africa, ranked by price - Lamborghini Temerario

      Every plug-in hybrid on sale in South Africa, ranked by price

      7 June 2026
    • TCS
      TCS | Octotel's Trevor van Zyl on the fibre merger question

      TCS | Octotel’s Trevor van Zyl on the MetroFibre merger question

      16 September 2026
      Meet the CIO | Shoprite's Chris Shortt on what a supermarket becomes

      Meet the CIO | Shoprite’s Chris Shortt on what a supermarket becomes

      9 September 2026
      Rubicon's EV charging network is profitable - and growing fast - Watts & Wheels

      Rubicon’s EV charging network is profitable – and growing fast

      8 September 2026
      Winstone Jordaan on building a national EV charging network

      Winstone Jordaan on building a national EV charging network

      2 September 2026
      Watts & Wheels S1E8: 'Tesla lands in Africa, just not here'

      Watts & Wheels S1E8: ‘Tesla lands in Africa, just not here’

      24 August 2026
    • Opinion
      Regulating AI: apply the laws we have first - Dirk de Vos

      Regulating AI: apply the laws we have first

      21 September 2026
      The end is nigh, and the shares go on sale in October - Duncan McLeod

      The end is nigh, and the shares go on sale in October

      14 September 2026
      The fragile joint in the Capitec machine - Pambos Soteriades

      The R197-billion market the banks can’t reach

      25 August 2026
      South African tech's compounding debt problem - Jannie van Zyl

      Management consulting as we know it is over

      21 August 2026
      South African tech's compounding debt problem - Jannie van Zyl

      The most dangerous customer is the quiet one

      10 August 2026
    • Company Hubs
      • 1Stream
      • Africa Data Centres
      • AfriGIS
      • Altron Digital Business
      • Altron Document Solutions
      • Altron Group
      • Arctic Wolf
      • Ascent Technology
      • AvertITD
      • BBD
      • Braintree
      • CallMiner
      • CambriLearn
      • CM.com
      • Contactable
      • CYBER1 Solutions
      • Digicloud Africa
      • Digimune
      • Domains.co.za
      • ESET
      • Euphoria Telecom
      • HOSTAFRICA
      • Incredible Business
      • iONLINE
      • IQbusiness
      • Iris Network Systems
      • Kaspersky
      • LSD Open
      • Mitel
      • NEC XON
      • Netstar
      • Network Platforms
      • Next DLP
      • Ovations
      • Paracon
      • Paratus
      • Q-KON
      • SevenC
      • SkyWire
      • Solid8 Technologies
      • Telit Cinterion
      • Telviva
      • Tenable
      • Vertiv
      • Videri Digital
      • Vodacom Business
      • Vox
      • Wipro
      • Workday
      • XLink
    • Sections
      • AI and machine learning
      • Banking
      • Broadcasting and Media
      • Cloud services
      • Contact centres and CX
      • Cryptocurrencies
      • Education and skills
      • Electronics and hardware
      • Energy and sustainability
      • Enterprise software
      • Financial services
      • HealthTech
      • Information security
      • Internet and connectivity
      • Internet of Things
      • Investment
      • IT services
      • Lifestyle
      • Policy and regulation
      • Public sector
      • Retail and e-commerce
      • Satellite communications
      • Science
      • SMEs and start-ups
      • Social media
      • Talent and leadership
      • Telecoms
      • Watts & Wheels
    • Events
    • Advertise
    TechCentralTechCentral
    Home » Editor's pick » The appeal of analogue in a digital world

    The appeal of analogue in a digital world

    By The Conversation12 January 2015
    Twitter LinkedIn Facebook WhatsApp Email Telegram Copy Link
    Get breaking news on WhatsApp

    Back to the future?
    Back to the future?

    Everyday objects with network connections that can collect and share data or be remotely controlled — the Internet of things (IoT) — promise to transform the way we interact with the world around us by fusing the physical and digital into what is gradually being referred to as “phygital”.

    As an example, take the new Socialmatic camera by Polaroid. The camera updates the original instant-print Polaroid film camera developed in the 1960s to a digital camera with built-in printer that is also network-connected to share images directly to social media sites. In a somewhat knowing, self-referencing way, the camera is shaped like a giant Instagram logo — the original photo app whose “retro” filters re-popularised the look of film to a generation raised on digital.

    Is the appeal of analogue in a digital world simply nostalgia for the old days, or a growing trend?

    With the Polaroid camera it’s both. The concept of such a physical-digital hybrid camera was initially conceived in 2009, developed further in 2012, unveiled in May 2013 and is due for release in 2015. Why has it taken so long to come to fruition? Perhaps because it’s only in recent years that the approach of the IoT has reinvigorated people’s interest in the appeal of hybrid analogue-digital objects.

    The hybridisation of physical and digital elements can be found in other fields, such as in videogames and toys. In fact, physical game pieces are becoming a popular addition to traditional ones and mobile digital gaming, such as real-world game character figurines like Captain Jack Sparrow. Large game studios such as Disney Infinity and Activision are merging their videogame and toy divisions into exciting seamless experiences through game titles such as Skylanders and Disney Infinity.

    These games include collectible real-world figurines that can be imported (through digital imaging) into the videogame, so that characters from Skylanders or Disney can come alive in the videogame world. In mobile games such as Tangible Play’s Osmo, real-world objects are used in combination with an iPad to bring children back towards physical play, solving puzzles with blocks or by playing word games with physical letter tiles.

    These games have been a terrific success — Skylanders has sold 175m toys and reached the top 20 highest-selling videogame franchises of all time, with similar results for Disney Infinity and Osmo. The appeal for physical toys in a digital game world has given rise to a whole new genre of hybrid “phygital” games.

    The fact this has managed to win over digitally minded youngsters shows real promise for its appeal to a more technologically sceptical older generation.

    The appeal of analogue
    But what makes our experience with the analogue world and physical objects so magical even in today’s digitally dominated world?

    Looking back at early childhood development, it’s through touch we first perceive and make sense of the world around us. The physical, material nature of objects, their colour, texture, shape, size, weight and smell engage our senses. That is why many still prefer actual books to e-books: it’s the warm feel of paper as opposed to the coolness of plastic and metal. The fresh aroma of a new book, or the pungent scent of an old volume, something simply absent from its digital counterpart. The rustle of turning pages compared to the clicking of an e-reader. All-in-all, a truly multisensory experience.

    Even in a marketplace increasingly dominated by online shopping, physically interacting with products is still relevant and why physical stores still have an important role to play. For example, major brands such as Apple retain high street stores because the physical experience and interaction with the company’s products remains at the heart of the shopping experience.

    And it is here that analogue’s appeal wins out: by fulfilling our need to make the intangible tangible, in order for to meaningfully interpret the world around us.

    Being tangible also means being able to easily share something. Certainly this is true of printed photos, passing them around to spark conversation or attaching a treasured image to the fridge — things digital photos cannot do. Making play physical encourages collaboration between the generations, where games with physical pieces can be enjoyed by young and old without the need to master any digital skills.

    We live in an increasingly digital age, but despite this — perhaps because of this — the yearning for analogue is re-emerging. Despite all the progress possible through increased digitisation of the world, the physical is deeply imprinted in our biological and psychological makeup, and is how we make sense of our world. It’s here to stay.

    • The ConversationEmmanuel Tsekleves is senior lecturer in design interactions at Lancaster University
    • This article was originally published on The Conversation
    Add TechCentral as a preferred source on GoogleFollow TechCentral on Google NewsGet breaking news on WhatsApp


    Activision Disney Infinity Emmanuel Tsekleves Instagram Polaroid
    WhatsApp YouTube
    Share. Facebook Twitter LinkedIn WhatsApp Telegram Email Copy Link
    Previous ArticleEskom bailout inappropriate: Nene
    Next Article Eskom hopes to avoid rolling blackouts

    Related Posts

    Meta's new AI agent can spend your money on your behalf - Mark Zuckerberg

    Meta’s new AI agent can spend your money on your behalf

    9 September 2026
    Meta wins by settling

    Meta wins by settling

    27 August 2026
    Facebook and Instagram are getting nighttime curfews for children

    Facebook and Instagram are getting nighttime curfews for children

    26 August 2026
    Company News
    How agentic AI is transforming South African security operations - Maidar Secure Strike48

    How agentic AI is transforming South African security operations

    22 September 2026
    Closing the AI impact gap - Jason Molesworth and Biase De Gregorio - iqbusiness

    Closing the AI impact gap

    22 September 2026
    Sigfox looks to bridge IoT and AI

    Sigfox South Africa looks to bridge IoT and AI

    22 September 2026
    Opinion
    Regulating AI: apply the laws we have first - Dirk de Vos

    Regulating AI: apply the laws we have first

    21 September 2026
    The end is nigh, and the shares go on sale in October - Duncan McLeod

    The end is nigh, and the shares go on sale in October

    14 September 2026
    The fragile joint in the Capitec machine - Pambos Soteriades

    The R197-billion market the banks can’t reach

    25 August 2026

    Subscribe to Updates

    Get the best South African technology news and analysis delivered to your e-mail inbox every morning.

    Latest Posts
    Cell C boss buys into his own turnaround - Jorge Mendes

    Cell C boss buys into his own turnaround

    22 September 2026
    Nedbank: the cash economy won't die until digital ID arrives - Mfundo Nkuhlu

    Nedbank: the cash economy won’t die until digital ID arrives

    22 September 2026
    Warren Wheatley resigns as Africa Bitcoin CEO

    Warren Wheatley resigns as Africa Bitcoin CEO

    22 September 2026
    WeTransfer founder joins Prosus in AI leadership shake-up

    WeTransfer founder joins Prosus in AI leadership shake-up

    22 September 2026
    © 2009 - 2026 NewsCentral Media
    Built and maintained by Chronon
    • Cookie policy (ZA)
    • TechCentral – privacy and Popia

    Type above and press Enter to search. Press Esc to cancel.

    Manage consent

    TechCentral uses cookies to enhance its offerings. Consenting to these technologies allows us to serve you better. Not consenting or withdrawing consent may adversely affect certain features and functions of the website.

    Functional Always active
    The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
    Preferences
    The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
    Statistics
    The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
    Marketing
    The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
    • Manage options
    • Manage services
    • Manage {vendor_count} vendors
    • Read more about these purposes
    View preferences
    • {title}
    • {title}
    • {title}