Close Menu
TechCentralTechCentral

    Subscribe to the newsletter

    Get the best South African technology news and analysis delivered to your e-mail inbox every morning.

    Facebook X (Twitter) YouTube LinkedIn
    WhatsApp Facebook X (Twitter) LinkedIn YouTube
    TechCentralTechCentral
    • News
      South Africa targets 2030 for its first satellite launch from home soil

      South Africa targets 2030 for its first satellite launch from home soil

      13 August 2026
      New poll undermines the case against a Starlink deal

      New poll undermines the case against a Starlink deal

      13 August 2026
      Meet the CIO | Discovery's Derek Wilcocks on AI, guardrails and growth

      Meet the CIO | Derek Wilcocks on how AI personalised Vitality

      13 August 2026
      AI spreads at Standard Bank, but the tech bill barely budges

      AI spreads at Standard Bank, but the tech bill barely budges

      13 August 2026
      Inside Google's frantic push to close the AI gap

      Inside Google’s frantic push to close the AI gap

      13 August 2026
    • World
      Russia building its own Starlink - and faster than expected - Vadym Skibitskyi

      Russia building its own Starlink – and faster than expected

      11 August 2026
      Meta AI will now tell parents if their teen is in crisis

      Meta AI will now tell parents if their teen is in crisis

      17 July 2026
      IBM shares crash 25% as AI upends software spending - Arvind Krishna

      IBM shares crash 25% as AI upends software spending

      15 July 2026
      Jony Ive's first OpenAI device: an AI smart speaker - Jony Ive and Sam Altman

      Jony Ive’s first OpenAI device: an AI smart speaker

      15 July 2026
      Stripe, Advent in talks to buy PayPal for $53-billion

      Stripe, Advent in talks to buy PayPal for $53-billion

      15 July 2026
    • In-depth
      Google DeepMind CEO Demis Hassabis. Image: John Sears

      The plan to stop AI from breaking the world

      16 July 2026
      The internet has a Strait of Hormuz problem

      The internet has a Strait of Hormuz problem

      15 July 2026
      AI boom sparks rally, frenzy and fear

      AI boom sparks rally, frenzy and fear

      11 June 2026
      Every plug-in hybrid on sale in South Africa, ranked by price - Lamborghini Temerario

      Every plug-in hybrid on sale in South Africa, ranked by price

      7 June 2026
      What Wi-Fi 8 will mean for wireless networks

      What Wi-Fi 8 will mean for wireless networks

      1 June 2026
    • TCS
      TCS+ | Specops' Darren James on continuous trust in an AI world

      TCS+ | Specops’ Darren James on continuous trust in an AI world

      7 August 2026
      TCS+ | How AI is turning hardware into a subscription service - Shane van der Merwe Merchant West

      TCS+ | How AI is turning hardware into a subscription service

      6 August 2026
      TCS+ | Why South African workers must become supervisors of digital labour - Accelera Digital Group Cliff de Wit

      TCS+ | Why South African workers must become supervisors of digital labour

      31 July 2026
      TCS | Rapid deployment rules can't work without municipalities: ACT - Nomvuyiso Batyi

      TCS | Icasa’s rules skip the real bottleneck: ACT

      30 July 2026
      TCS+ | iStore Business on why Apple makes sense for SMEs - Sudesh Pillay and Tamia Nontsikelelo

      TCS+ | iStore Business on why Apple makes sense for SMEs

      30 July 2026
    • Opinion
      The author, Jannie van Zyl

      Selling vapour is corporate suicide in slow motion

      16 July 2026
      Brazil's online gambling crackdown is a lesson for South Africa

      How Amazon outmanoeuvred Starlink in South Africa

      15 July 2026
      The Popia problem with agentic AI - Herman Haasbroek

      The Popia problem with agentic AI

      14 July 2026
      The author, Fanie van Rooyen

      South Africa can still catch the AI wave – here’s how

      7 July 2026
      The author, Fanie van Rooyen

      The AI utopia South Africa can’t afford

      1 July 2026
    • Company Hubs
      • 1Stream
      • Africa Data Centres
      • AfriGIS
      • Altron Digital Business
      • Altron Document Solutions
      • Altron Group
      • Arctic Wolf
      • Ascent Technology
      • AvertITD
      • BBD
      • Braintree
      • CallMiner
      • CambriLearn
      • CM Telecom
      • Contactable
      • CYBER1 Solutions
      • Digicloud Africa
      • Digimune
      • Domains.co.za
      • ESET
      • Euphoria Telecom
      • HOSTAFRICA
      • Incredible Business
      • iONLINE
      • IQbusiness
      • Iris Network Systems
      • Kaspersky
      • LSD Open
      • Mitel
      • NEC XON
      • Netstar
      • Network Platforms
      • Next DLP
      • Ovations
      • Paracon
      • Paratus
      • Q-KON
      • SevenC
      • SkyWire
      • Solid8 Technologies
      • Telit Cinterion
      • Telviva
      • Tenable
      • Vertiv
      • Videri Digital
      • Vodacom Business
      • Vox
      • Wipro
      • Workday
      • XLink
    • Sections
      • AI and machine learning
      • Banking
      • Broadcasting and Media
      • Cloud services
      • Contact centres and CX
      • Cryptocurrencies
      • Education and skills
      • Electronics and hardware
      • Energy and sustainability
      • Enterprise software
      • Financial services
      • HealthTech
      • Information security
      • Internet and connectivity
      • Internet of Things
      • Investment
      • IT services
      • Lifestyle
      • Policy and regulation
      • Public sector
      • Retail and e-commerce
      • Satellite communications
      • Science
      • SMEs and start-ups
      • Social media
      • Talent and leadership
      • Telecoms
      • Watts & Wheels
    • Events
    • Advertise
    TechCentralTechCentral
    Home » Top » They came for brains, we gave them bullets

    They came for brains, we gave them bullets

    By Editor20 November 2009
    Twitter LinkedIn Facebook WhatsApp Email Telegram Copy Link
    News Alerts
    WhatsApp
    Zombieland
    Woody Harrelson's Zombieland

    Unlike vampires, zombies have always shuffled around on the fringes of popular culture, seen more often in low-budget cult films than at the multiplex.

    But the brain-hungry undead are breaking down the door to the mainstream in two of this week’s big entertainment releases — the Windows PC and Xbox 360 game, Left 4 Dead 2, and the Woody Harrelson zom-com, Zombieland. The basic premise of each title is so similar that Zombieland could very well be Left 4 Dead:  The Movie.

    Taking a cue from UK zomedy, Shaun of the Dead, Zombieland is an endearingly goofy brew of splattered viscera and offbeat humour. Directed by the relatively unknown Ruben Fleischer, Zombieland blends conventions of road movies, zombie flicks and even rom-com into an enjoyable action-comedy.

    The film lacks the British insouciance of Shaun of the Dead, substituting it with big-budget effects and a feel-good message among the carnage. The film throws together four survivors of a catastrophe that has turned most of the world’s human populations into zombies.

    Each survivor names himself or herself after an American city, figuring that real names lead to real attachments that none can afford. Harrelson is Tallahassee, a laconic and half-crazy loner who lives for Twinkies and killing zombies, while Jesse Eisenberg (of indie films like The Squid & the Whale and Adventureland) is a neurotic and stereotypically geeky World of Warcraft fan named Columbus. They’re joined by Wichita (Emma Stone), a young grifter, and her 12 year-old sister, Little Rock.

    Together, the four are heading for an amusement park in California because they have nowhere else to go than the site of some of the two sisters’ happiest memories and presumably because the director wanted somewhere cool to stage his climactic set pieces. Look out for a cameo by one of America’s funniest men during the middle part of the film — it’s Zombieland’s highlight.

    The zombies in Zombieland aren’t particularly menacing — they exist mainly to be dispatched in a number of comically inventive ways. There is some blood and guts, but Zombieland is far too good-natured to plumb the graphic excesses of George Romero’s classic zombie films or their later remakes.

    In tone, it’s not a million miles from John Cusack’s hitman comedy, Grosse Point Blank. There are many moments of affectionate parody and homage that will remind fans of the sub-genre of zombie games and films they’ve experienced in the past.

    Of the two releases, Left 4 Dead 2 is the scarier one. Developer Valve — best-known for the Half-Life first person shooter (FPS) franchise — has somehow managed to plug right into the fight-or-flight limbic system with this game. Even more remarkable is that the game is built from the ground up as a cooperative shooter when most survival horror games build fear through a sense of isolation.

    Left 4 Dead 2
    Left 4 Dead 2, on Windows PC and Xbox 360

    The game is a sequel to last year’s multi-million seller Left 4 Dead — and one of the few criticisms that can be directed at the title is that it arrives a little too soon after its predecessor. But anyone who loved the first will be happy with the many new guns, monsters and gameplay modes that the sequel adds into the mix, alongside brand new maps and campaigns.

    The fundamentals of Left 4 Dead remain in place: the game traces four survivors of an apocalypse as they try to outrun and outgun an endless army of ‘infected’ humans. However, the gameplay has been sharpened up with much improved level design and a tough-as-nails realism mode.

    Getting separated from the group in Left 4 Dead 2 inevitably means death. Many ‘special infected’ have the ability to render survivors helpless, for example by pinning them to the ground or binding them up with their long tongues and dragging them away.

    The only way to escape is for a friend to kill the infected that has nailed you down — and you better hope your team mate shoots accurately because friendly fire really hurts. The sense of shared panic when a character in the game calls out the presence of a particularly nasty special infected is palpable.

    Survivors can also heal each other and revive a KO’d friend, though items such as ammunition, bombs, adrenalin boosters and health packs are in short supply. Carefully managing these precious resources as a group as you work your way to the end of a level packed with limitless undead is one of the game’s main challenges.

    The star of the game is the sadistic artificial intelligence (AI) director, which orchestrates each campaign on the fly by choosing the undead it will throw at the survivors, picking the weapons and items it will make available for players, and even selecting appropriate music and weather conditions for the action.

    The AI director is versatile and unpredictable enough to ensure that every campaign playthrough offers a subtly different experience. And if you’re doing too well, it ratchets up the difficulty to keep you on your toes.

    In addition to the cooperative modes, the game also features a number of undead versus survivors competitive modes. Leaping on top of a hapless human survivor as a hunter or storming a group of opposition players as a behemoth-like tank that can soak up massive amounts of damage is as much fun as the co-op game.

    One aspect of the game that hasn’t improved is the friendly AI. Though AI team mates are crack shots, they’re not particularly smart about how they use items. Especially at higher difficulty levels, you’re going to want human players watching your back, making the game a poor buy if you don’t play online.

    The Source engine, the same one used for Half-Life 2, is starting to show its age, but does an admirable job coping with the masses of infected the game will throw at you in an average session. The new locales in the American South — bayous, amusement parks, highways, New Orleans city scenes — are beautifully realised and the zombies are suitably disgusting.

    Melee weapons such as chainsaws, katanas, and even frying pans are now available as replacements for the handgun each survivor starts out with. The game’s engine has been upgraded to show dismemberings and decapitations of infected beaten with an electric guitar or fire axe.

    These weapons are well-balanced — formidable enough to cut a swathe through most normal undead, but not so powerful as to make the game too easy. Indeed, that level of careful balance is reflected in every element of the game’s design.  — Lance Harris, TechCentral

    Warning! The following trailer contains graphic visuals…

    • Subscribe to our free daily newsletter
    • Follow us on Twitter
    Follow TechCentral on Google News Add TechCentral as your preferred source on Google


    Left 4 Dead 2 Woody Harrelson Zombieland
    WhatsApp YouTube
    Share. Facebook Twitter LinkedIn WhatsApp Telegram Email Copy Link
    Previous ArticleFurious Fourways residents head to court over iBurst tower
    Next Article At the SAS Institute, the good life is under siege

    Related Posts

    ‘Worst kind of fake news’: 5G conspiracy theories run wild

    6 April 2020

    Rampart: a searing study of a renegade cop

    5 March 2012
    Company News
    Kaspersky on how to secure a supply chain you do not control

    Kaspersky on how to secure a supply chain you do not control

    13 August 2026
    Build or buy software? AI is rewriting the answer - BBD Software

    Build or buy software? AI is rewriting the answer

    12 August 2026
    Max zoom meets max speed with the new 5G Huawei Pura 90s series

    Max Zoom meets Max Speed with the 5G Huawei Pura 90s series

    11 August 2026
    Opinion
    The author, Jannie van Zyl

    Selling vapour is corporate suicide in slow motion

    16 July 2026
    Brazil's online gambling crackdown is a lesson for South Africa

    How Amazon outmanoeuvred Starlink in South Africa

    15 July 2026
    The Popia problem with agentic AI - Herman Haasbroek

    The Popia problem with agentic AI

    14 July 2026

    Subscribe to Updates

    Get the best South African technology news and analysis delivered to your e-mail inbox every morning.

    Latest Posts
    South Africa targets 2030 for its first satellite launch from home soil

    South Africa targets 2030 for its first satellite launch from home soil

    13 August 2026
    New poll undermines the case against a Starlink deal

    New poll undermines the case against a Starlink deal

    13 August 2026
    Kaspersky on how to secure a supply chain you do not control

    Kaspersky on how to secure a supply chain you do not control

    13 August 2026
    Meet the CIO | Discovery's Derek Wilcocks on AI, guardrails and growth

    Meet the CIO | Derek Wilcocks on how AI personalised Vitality

    13 August 2026
    © 2009 - 2026 NewsCentral Media
    Built and maintained by Chronon
    • Cookie policy (ZA)
    • TechCentral – privacy and Popia

    Type above and press Enter to search. Press Esc to cancel.

    Manage consent

    TechCentral uses cookies to enhance its offerings. Consenting to these technologies allows us to serve you better. Not consenting or withdrawing consent may adversely affect certain features and functions of the website.

    Functional Always active
    The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
    Preferences
    The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
    Statistics
    The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
    Marketing
    The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
    • Manage options
    • Manage services
    • Manage {vendor_count} vendors
    • Read more about these purposes
    View preferences
    • {title}
    • {title}
    • {title}