Close Menu
TechCentralTechCentral

    Subscribe to the newsletter

    Get the best South African technology news and analysis delivered to your e-mail inbox every morning.

    Facebook X (Twitter) YouTube LinkedIn
    WhatsApp Facebook X (Twitter) LinkedIn YouTube
    TechCentralTechCentral
    • News
      MTN Nigeria in dramatic full-year turnaround - Karl Toriola

      MTN Nigeria in dramatic full-year turnaround

      27 February 2026
      Provinces ordered to enforce ban on online casinos

      Provinces ordered to enforce ban on online casinos

      27 February 2026
      Liquid secures nearly R10-billion in new funding - Liquid Intelligent Technologies

      Liquid secures nearly R10-billion in new funding

      27 February 2026
      Global GPU shortage set to deepen gaming industry woes

      Global GPU shortage set to deepen gaming industry woes

      27 February 2026
      Netflix walks away from Warner Bros deal

      Netflix walks away from ‘irrational’ Warner Bros deal

      27 February 2026
    • World

      Stripe mulling bid for PayPal: report

      25 February 2026
      Xbox chief Phil Spencer retires from Microsoft

      Xbox chief Phil Spencer retires from Microsoft

      22 February 2026
      Prominent Southern African journalist targeted with Predator spyware

      Prominent Southern African journalist targeted with Predator spyware

      18 February 2026
      More drama in Warner Bros tug of war

      More drama in Warner Bros tug of war

      17 February 2026
      Russia bans WhatsApp

      Russia bans WhatsApp

      12 February 2026
    • In-depth
      The last generation of coders

      The last generation of coders

      18 February 2026
      Sentech is in dire straits

      Sentech is in dire straits

      10 February 2026
      How liberalisation is rewiring South Africa's power sector

      How liberalisation is rewiring South Africa’s power sector

      21 January 2026
      The top-performing South African tech shares of 2025

      The top-performing South African tech shares of 2025

      12 January 2026
      Digital authoritarianism grows as African states normalise internet blackouts

      Digital authoritarianism grows as African states normalise internet blackouts

      19 December 2025
    • TCS
      Watts & Wheels S1E4: 'We drive an electric Uber'

      Watts & Wheels S1E4: ‘We drive an electric Uber’

      10 February 2026
      TCS+ | How Cloud On Demand is helping SA businesses succeed in the cloud - Xhenia Rhode, Dion Kalicharan

      TCS+ | Cloud On Demand and Consnet: inside a real-world AWS partner success story

      30 January 2026
      Watts & Wheels S1E4: 'We drive an electric Uber'

      Watts & Wheels S1E3: ‘BYD’s Corolla Cross challenger’

      30 January 2026
      Watts & Wheels S1E4: 'We drive an electric Uber'

      Watts & Wheels S1E2: ‘China attacks, BMW digs in, Toyota’s sublime supercar’

      23 January 2026

      TCS+ | Why cybersecurity is becoming a competitive advantage for SA businesses

      20 January 2026
    • Opinion
      The AI fraud crisis your bank is not ready for - Andries Maritz

      The AI fraud crisis your bank is not ready for

      18 February 2026
      A million reasons monopolies don't work - Duncan McLeod

      A million reasons monopolies don’t work

      10 February 2026
      The author, Business Leadership South Africa CEO Busi Mavuso

      Eskom unbundling U-turn threatens to undo hard-won electricity gains

      9 February 2026
      South Africa's skills advantage is being overlooked at home - Richard Firth

      South Africa’s skills advantage is being overlooked at home

      29 January 2026
      Why Elon Musk's Starlink is a 'hard no' for me - Songezo Zibi

      Why Elon Musk’s Starlink is a ‘hard no’ for me

      26 January 2026
    • Company Hubs
      • Africa Data Centres
      • AfriGIS
      • Altron Digital Business
      • Altron Document Solutions
      • Altron Group
      • Arctic Wolf
      • AvertITD
      • Braintree
      • CallMiner
      • CambriLearn
      • CYBER1 Solutions
      • Digicloud Africa
      • Digimune
      • Domains.co.za
      • ESET
      • Euphoria Telecom
      • Incredible Business
      • iONLINE
      • IQbusiness
      • Iris Network Systems
      • LSD Open
      • Mitel
      • NEC XON
      • Netstar
      • Network Platforms
      • Next DLP
      • Ovations
      • Paracon
      • Paratus
      • Q-KON
      • SevenC
      • SkyWire
      • Solid8 Technologies
      • Telit Cinterion
      • Tenable
      • Vertiv
      • Videri Digital
      • Vodacom Business
      • Wipro
      • Workday
      • XLink
    • Sections
      • AI and machine learning
      • Banking
      • Broadcasting and Media
      • Cloud services
      • Contact centres and CX
      • Cryptocurrencies
      • Education and skills
      • Electronics and hardware
      • Energy and sustainability
      • Enterprise software
      • Financial services
      • HealthTech
      • Information security
      • Internet and connectivity
      • Internet of Things
      • Investment
      • IT services
      • Lifestyle
      • Motoring
      • Policy and regulation
      • Public sector
      • Retail and e-commerce
      • Satellite communications
      • Science
      • SMEs and start-ups
      • Social media
      • Talent and leadership
      • Telecoms
    • Events
    • Advertise
    TechCentralTechCentral
    Home » Top » Duke Nukem Forever: a crashing boor

    Duke Nukem Forever: a crashing boor

    By Editor13 June 2011
    Twitter LinkedIn Facebook WhatsApp Email Telegram Copy Link
    News Alerts
    WhatsApp
    Perhaps the shortest book in the world

    The videogame industry’s longest-running joke has finally arrived at its painfully unfunny punchline. Duke Nukem Forever is here after 14 years in development and it feels about as irrelevant and embarrassing as a Sex Pistols reunion tour.

    Gearbox Software, which now owns this decidedly unintellectual property, stepped in to save Duke Nukem after its original developer 3D realms cancelled it after more than 12 years of work.

    On one hand, it seems miraculous that Gearbox managed to salvage a playable and shippable game out of Duke Nukem Forever after all this time. On the other, it’s a shame to see such a great developer sully its name by associating it with such a substandard product. With its abysmal loading times, dated graphics and wobbly gameplay, Duke Nukem Forever is in every way an authentic 1998 experience.

    The last time we met Duke in a full retail game was 1996’s Duke Nukem 3D, which was a refreshingly politically incorrect take on the young first-person shooter (FPS) genre. Its colourful lead character — an affectionate parody of bone-headed action movie heroes like Arnold Schwarzenegger and Sly Stallone — stood out for having something the likes of Doom guy didn’t: a personality.

    Who’s the boss? Duke takes on a battlelord (click to enlarge)

    You’d think in today’s shooter market, which is even more homogenised than it was then, there would be plenty of space for the king. Sadly, Duke Nukem just isn’t as funny and subversive as he once was, unless you think that dick jokes and endless repetition of one-liners from Commando and Evil Dead are the cutting edge of wit.

    Duke Nukem Forever is crass. Within the first few minutes of the game, you’ll hit a button so that Duke can relieve himself at a urinal and get a boost to his ego, the game’s equivalent to health. A couple of minutes later, Duke will be fellated offscreen by two cooing bunnies as he plays his own game.

    But it’s not the vulgarity that offends as much as the stupidity. Somewhere, someone bought into the myth of Duke’s sex appeal and invincibility and the intended irony behind its cartoon machismo and sexism got lost along the way.

    Gearbox hasn’t made a silk purse out of this pig’s ear (click to enlarge)

    Duke Nukem Forever’s visuals bear the scars of its long and troubled development cycle. The game’s graphics fare badly enough next to games from near the beginning of the current console cycle such as Call of Duty 2 and Prey. Compared to the likes of Halo: Reach and Crysis 2, it looks utterly primitive.

    The game’s world is a mess of jagged shadows, blurry textures and boxy objects with little in the way of subtle geometric definition. The character models and animations are so awkward that one could easily believe that they have been in place for a decade or more.

    Despite the low-detail graphics, the frame rate of the Xbox 360 version of the game starts to chug as soon as there are a few explosions or a handful of enemies on the screen. (Apparently the PC version performs much better.)

    The art design is as undistinguished as the technical performance. Sadly, there’s not much here that will remind one of the cartoonish look and feel of Duke Nukem 3D. The game’s colour palette is largely the same mix of muddy browns and washed-out greys that so many developers have favoured this console generation.

    Duke Nukem Forever fares a little better on the gameplay front, offering glimpses of something that may have been a great game if it shipped in 2005. For all its faults, it is a videogame that is not trying to be a “gritty cinematic experience”.

    Duke Nukem Forever — E3 trailer 1998 (via YouTube):

    There’s a playfulness here that has sadly gone missing in the insipid, self-important military shooters that have come to dominate the gaming market. It’s not often these days that you’ll find an FPS that puts a whiteboard in its world that you can draw on and working air hockey tables and pinball machines, all just for the hell of it.

    Steering through a canyon level in a monster truck is a blast, even if the level goes on for longer than it should. Levels where a shrunken Duke drives a toy car and navigates the perils of a restaurant grill by leaping between hamburger buns are goofy fun.

    The classic Duke Nukem arsenal is back, including the shrink ray, freeze ray and devastator. These weapons are as much fun to use as they ever were. Happily, shrinking a monster to ant-size and crushing it under the heel of Duke Nukem’s size 14 boot has yet to get old even after a decade and a half.

    Unfortunately, though, the old-school charm can’t make up for the many other problems with the gameplay. Whereas Duke Nukem 3D offered sprawling levels full of hidden rooms and secret corners, Duke Nukem Forever is a linear corridor crawler with uninspired level design.

    The game copies the two-gun load-out and rechargeable health system that most post-Halo shooters use, but these mechanics don’t work well with its old-fashioned run-and-gun, strafe-and-circle gameplay.

    Graphics 3/10
    The visuals look contemporary with Half-Life 1 rather than Crysis 2.
    Sound 5/10
    Generic rock riffs on the title screen and Duke repeating the same phrases over and over again. It gets old quickly.
    Gameplay 5/10
    Classic weapons and old-school playfulness delight; lousy level design and cheap boss fights annoy.
    Value 3/10
    There’s not much reason to look at the single-player again once your morbid curiosity has been satisfied with one playthrough. The multiplayer isn’t even worth a glance.
    Overall 4/10
    Duke Nukem Forever offers up some old-fashioned FPS fun, but it is so shoddily put together that 2K Games and Gearbox should be ashamed of themselves for selling it at the cost of a full retail game.

    The boss encounters are infuriatingly cheap, the enemy artificial intelligence is basic and the controls are not as tight as they should be. There’s also far too much platform navigation — seldom a good idea in an FPS — as well as too many unimaginative and inane puzzles. How you’ll laugh when Duke says “I hate Valve puzzles” – just one of the many ill-advised jokes the game makes at the expense of its betters.

    Multiplayer — a laggy bare-bones experience that offers the usual gameplay modes — is barely worth a mention. There’s one gameplay type called “Capture the babe” that involves kidnapping the other team’s babe after you’ve spanked the squealing girl into submission. Classy stuff indeed.

    Duke Nukem Forever launch trailer (via YouTube):

    If Duke Nukem Forever was priced as a budget release, it would be easier to recommend. The product is finally on the shelves – a swaggering monument to lost opportunity, squandered money, and wasted time — and that’s something after all. There are some good times to be had with the game and it does have a certain nostalgic charm and curiosity value.

    But for sweary, full-priced shooters with a rude sense of humour, the vibrant Bulletstorm is a far better buy. With the classic Duke Nukem 3D available on Good Old Games for US$5,99 and the price of a 27MB download, those who want a genuine Duke experience might be better off reliving their memories with the king’s best game.  — Lance Harris, TechCentral

    • Reviewed on Xbox 360. Also available on Windows PC and PlayStation 3
    • Subscribe to our free daily newsletter
    • Follow us on Twitter or on Facebook
    Follow TechCentral on Google News Add TechCentral as your preferred source on Google


    Duke Nukem 3D Duke Nukem Forever Lance Harris
    WhatsApp YouTube
    Share. Facebook Twitter LinkedIn WhatsApp Telegram Email Copy Link
    Previous ArticleLocal-loop unbundling a ‘big risk’, warns Telkom
    Next Article Telkom Mix bundles mobile, fixed lines

    Related Posts

    TechCentral’s top 10 movies of 2019

    31 December 2019

    TechCentral’s top 10 games of 2019

    23 December 2019

    The best movies of 2018

    31 December 2018
    Company News
    Galaxy S26 brings proactive AI, pro-grade video and a privacy breakthrough

    Galaxy S26 brings proactive AI, pro-grade video and a privacy breakthrough

    27 February 2026
    Cell C to SMEs: We'll be your partner, not just a provider - Cell C Business

    Cell C to SMEs: We’ll be your partner, not just a provider

    27 February 2026
    The data sovereignty paradox - Altron Digital Business

    The data sovereignty paradox

    27 February 2026
    Opinion
    The AI fraud crisis your bank is not ready for - Andries Maritz

    The AI fraud crisis your bank is not ready for

    18 February 2026
    A million reasons monopolies don't work - Duncan McLeod

    A million reasons monopolies don’t work

    10 February 2026
    The author, Business Leadership South Africa CEO Busi Mavuso

    Eskom unbundling U-turn threatens to undo hard-won electricity gains

    9 February 2026

    Subscribe to Updates

    Get the best South African technology news and analysis delivered to your e-mail inbox every morning.

    Latest Posts
    MTN Nigeria in dramatic full-year turnaround - Karl Toriola

    MTN Nigeria in dramatic full-year turnaround

    27 February 2026
    Provinces ordered to enforce ban on online casinos

    Provinces ordered to enforce ban on online casinos

    27 February 2026
    Liquid secures nearly R10-billion in new funding - Liquid Intelligent Technologies

    Liquid secures nearly R10-billion in new funding

    27 February 2026
    Global GPU shortage set to deepen gaming industry woes

    Global GPU shortage set to deepen gaming industry woes

    27 February 2026
    © 2009 - 2026 NewsCentral Media
    • Cookie policy (ZA)
    • TechCentral – privacy and Popia

    Type above and press Enter to search. Press Esc to cancel.

    Manage consent

    TechCentral uses cookies to enhance its offerings. Consenting to these technologies allows us to serve you better. Not consenting or withdrawing consent may adversely affect certain features and functions of the website.

    Functional Always active
    The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
    Preferences
    The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
    Statistics
    The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
    Marketing
    The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
    • Manage options
    • Manage services
    • Manage {vendor_count} vendors
    • Read more about these purposes
    View preferences
    • {title}
    • {title}
    • {title}