Close Menu
TechCentralTechCentral

    Subscribe to the newsletter

    Get the best South African technology news and analysis delivered to your e-mail inbox every morning.

    Facebook X (Twitter) YouTube LinkedIn
    WhatsApp Facebook X (Twitter) LinkedIn YouTube
    TechCentralTechCentral
    • News
      FNB, Absa and Nedbank bet on money for machines

      FNB, Absa and Nedbank bet on money for machines

      19 July 2026
      Apple knocks Nvidia off its perch - John Ternus

      Apple knocks Nvidia off its perch

      19 July 2026
      Eskom quashes Koeberg contamination reports

      Eskom scrambles to quash Koeberg contamination reports

      19 July 2026
      How the Post Office plans to rise from the dead - Fathima Gany

      How the Post Office plans to rise from the dead

      17 July 2026
      iOCO snaps up ERP firm as acquisition machine cranks up - Rhys Summerton

      iOCO snaps up ERP firm as acquisition machine cranks up

      17 July 2026
    • World
      Meta AI will now tell parents if their teen is in crisis

      Meta AI will now tell parents if their teen is in crisis

      17 July 2026
      IBM shares crash 25% as AI upends software spending - Arvind Krishna

      IBM shares crash 25% as AI upends software spending

      15 July 2026
      Jony Ive's first OpenAI device: an AI smart speaker - Jony Ive and Sam Altman

      Jony Ive’s first OpenAI device: an AI smart speaker

      15 July 2026
      Stripe, Advent in talks to buy PayPal for $53-billion

      Stripe, Advent in talks to buy PayPal for $53-billion

      15 July 2026
      Memory crisis sends smartphone market into steep decline

      Memory crisis sends smartphone market into steep decline

      13 July 2026
    • In-depth
      The plan to stop AI from breaking the world - Google DeepMind CEO Demis Hassabis. Image: John Sears

      The plan to stop AI from breaking the world

      16 July 2026
      The internet has a Strait of Hormuz problem

      The internet has a Strait of Hormuz problem

      15 July 2026
      AI boom sparks rally, frenzy and fear

      AI boom sparks rally, frenzy and fear

      11 June 2026
      Every plug-in hybrid on sale in South Africa, ranked by price - Lamborghini Temerario

      Every plug-in hybrid on sale in South Africa, ranked by price

      7 June 2026
      What Wi-Fi 8 will mean for wireless networks

      What Wi-Fi 8 will mean for wireless networks

      1 June 2026
    • TCS
      Watts & Wheels S1E7: 'Ferrari's EV breaks the internet'

      Watts & Wheels S1E7: ‘Ferrari’s EV breaks the internet’

      8 July 2026
      TCS+ | How Tracker is turning vehicle data into business strategy - Silvia Schollenberger

      TCS+ | How Tracker is turning vehicle data into business strategy

      1 July 2026
      TCS+ | IBM Bob: an AI-powered 'development partner' for the enterprise - David Spurway

      TCS+ | IBM Bob: an AI-powered development partner for the enterprise

      30 June 2026
      Watts & Wheels S1E6: 'A flawless Alfa and a bakkie that divides'

      Watts & Wheels S1E6: ‘A flawless Alfa and a bakkie that divides’

      17 June 2026
      Watts & Wheels S1E6: 'A flawless Alfa and a bakkie that divides'

      Watts & Wheels S1E5: ‘A Bentley of the bush and a car that swims’

      8 June 2026
    • Opinion
      Selling vapour is corporate suicide in slow motion - Jannie van Zyl

      Selling vapour is corporate suicide in slow motion

      16 July 2026
      Brazil's online gambling crackdown is a lesson for South Africa

      How Amazon outmanoeuvred Starlink in South Africa

      15 July 2026
      The Popia problem with agentic AI - Herman Haasbroek

      The Popia problem with agentic AI

      14 July 2026
      The author, Fanie van Rooyen

      South Africa can still catch the AI wave – here’s how

      7 July 2026
      The author, Fanie van Rooyen

      The AI utopia South Africa can’t afford

      1 July 2026
    • Company Hubs
      • 1Stream
      • Africa Data Centres
      • AfriGIS
      • Altron Digital Business
      • Altron Document Solutions
      • Altron Group
      • Arctic Wolf
      • Ascent Technology
      • AvertITD
      • BBD
      • Braintree
      • CallMiner
      • CambriLearn
      • CM Telecom
      • Contactable
      • CYBER1 Solutions
      • Digicloud Africa
      • Digimune
      • Domains.co.za
      • ESET
      • Euphoria Telecom
      • HOSTAFRICA
      • Incredible Business
      • iONLINE
      • IQbusiness
      • Iris Network Systems
      • Kaspersky
      • LSD Open
      • Mitel
      • NEC XON
      • Netstar
      • Network Platforms
      • Next DLP
      • Ovations
      • Paracon
      • Paratus
      • Q-KON
      • SevenC
      • SkyWire
      • Solid8 Technologies
      • Telit Cinterion
      • Telviva
      • Tenable
      • Vertiv
      • Videri Digital
      • Vodacom Business
      • Wipro
      • Workday
      • XLink
    • Sections
      • AI and machine learning
      • Banking
      • Broadcasting and Media
      • Cloud services
      • Contact centres and CX
      • Cryptocurrencies
      • Education and skills
      • Electronics and hardware
      • Energy and sustainability
      • Enterprise software
      • Financial services
      • HealthTech
      • Information security
      • Internet and connectivity
      • Internet of Things
      • Investment
      • IT services
      • Lifestyle
      • Policy and regulation
      • Public sector
      • Retail and e-commerce
      • Satellite communications
      • Science
      • SMEs and start-ups
      • Social media
      • Talent and leadership
      • Telecoms
      • Watts & Wheels
    • Events
    • Advertise
    TechCentralTechCentral
    Home » In-depth » Videogames have cultural cachet

    Videogames have cultural cachet

    By The Conversation18 December 2014
    Twitter LinkedIn Facebook WhatsApp Email Telegram Copy Link
    News Alerts
    WhatsApp

     

    ps4-640

    UK videogames industry body Tiga has called for the products to be treated like other creative industries such as television or film, rather than mere “software”.

    There is a good argument for this. Games have been part of human civilisation for thousands of years. Egyptians played the board game senet 3 000 years ago, around the same time that Persians played the Royal Game of Ur with dice. Around 700AD, the ancient Indian game of chatarunga developed into the modern game of chess, and India is also the origin of snakes and ladders and ludo.

    These games, as much as more recent creations such as Monopoly and Scrabble, have cultural cachet, a place in our society and history. Videogames have fans all over the world — for example, when two Indian brothers launched Scrabulous, a Web-based Scrabble clone for Facebook, they had 600 000 daily players until Scrabble’s owners shut them down. Videogames of more contemporary tastes, for example online 3D shooters such as Call of Duty, have more than 100m players.

    In his classic utopian novel The Glass Bead Game, Nobel Prize-winning author Herman Hesse writes of the eponymous game:

    The way to learn the rules of this game of games is to take the usual prescribed course, which requires many years; and none of the initiates could ever possibly have any interest in making these rules easier to learn.

    The game, like games in general, draws upon many aspects of human culture, arts, mathematics and music, and is capable of expressing and establishing relationships between them. A game is a means of playing with the entire range of culture in the same way that a painter might play with a palette of colours.

    This gives some indication of the place games have in human societies, and why they are such an important part of our cultural heritage. The characters of James Bond or Batman are cultural heritage, and then there are 007 and Batman videogames. These games are played by people of all ages, with a 48% peak between the ages of 18-49 with rest pretty evenly divided between the under 18s and over 50s, and over 40% of gamers in the US are women.

    Often families and groups of friends play games together — for instance Wii Sports, which is considered a kind of social activity, shaping the way that we interact with other people. We’ve reached the moment in which we are all gamers. Games are part of our lives and a common form of cultural expression.

    Games have become far more sophisticated than simplistic shoot-em-up, beat-em-up tests of skill and reaction, providing imaginative and sophisticated references and comment on culture.

    Narratives in games are increasingly important, drawing the player into a fantasy world, or a simulacra of the real world, offering avenues for learning, for fun, and understanding a given environment.

    Such games include Eufloria, which mixes strategy with relaxing music based on the idea of creating life on a planet. Proteus, is a minimalist game of pure exploration and discovery in a musical wilderness environment. It contains no challenges, tests or goals other than those the player chooses. The music engine reacts to activity in the game prompting the player to explore the environment as music.

    Kevin Spacey in Call of Duty Advanced Warfare
    Kevin Spacey in the new Call of Duty game

    This is story development as an imaginative art form and as mesmerising and immersive as the best novels. In fact, sometimes reality and fantasy meet in the gaming world, such as Kevin Spacey playing the part of Jonathan Irons in Call of Duty — a role at least partially based on his portrayal of a ruthless senator in House of Cards.

    Games can also be useful: in 2011-2012, the city of San Jose, which was facing a large budget deficit, created a budget challenge game for its citizens to engage them in helping tackle the problem. Games are even changing the face of scientific research, through Fold-it, which sees members of the public asked to solve problems for science, putting many minds to work to help with breakthroughs in the lab.

    In the UK, the videogames industry is a strong part of the British creative economy, contributing more than £1,7bn annually. The growth of the industry is closely related to the opening of new development hubs and companies, with the focus on mobile games. Globally, the British market ranks 5th in terms of consumer revenues.

    The centres of the UK video games industry are strongly co-located with other creative industries, especially film, TV, advertising, music and design. This shows how all the creative needs — audio, narrative writing, visual effects — can be and are integrated to great effect.

    Games are cultural products — they’ve been exhibited in the Barbican in London, at MoMA in New York City, and in in many other leading museums. The curator for the MoMA show, Paola Antonelli, said: “I really do believe that design is the highest form of creative expression”. We need to take that leap of imagination and approach games and the development of them as an extension of our creative industries.The Conversation

    • Ashok Ranchhod is principal teaching fellow in marketing communications at the University of Southampton
    • This article was originally published on The Conversation
    Follow TechCentral on Google News Add TechCentral as your preferred source on Google


    WhatsApp YouTube
    Share. Facebook Twitter LinkedIn WhatsApp Telegram Email Copy Link
    Previous ArticleParties welcome SABC chair’s resignation
    Next Article TechCentral’s best-read stories of 2014

    Related Posts

    FNB, Absa and Nedbank bet on money for machines

    FNB, Absa and Nedbank bet on money for machines

    19 July 2026
    Apple knocks Nvidia off its perch - John Ternus

    Apple knocks Nvidia off its perch

    19 July 2026
    Eskom quashes Koeberg contamination reports

    Eskom scrambles to quash Koeberg contamination reports

    19 July 2026
    Company News
    Paratus again voted Namibia's most reliable internet provider

    Paratus again voted Namibia’s most reliable internet provider

    17 July 2026
    Core opens Microsoft Surface reseller programme to South African SMEs - John Press

    Core opens Microsoft Surface reseller programme to South African SMEs

    17 July 2026
    The economy the statistics miss is thriving on Spondo Street - Lesaka Technologies Lincoln Mali

    The economy the statistics miss is thriving on Spondo Street

    16 July 2026
    Opinion
    Selling vapour is corporate suicide in slow motion - Jannie van Zyl

    Selling vapour is corporate suicide in slow motion

    16 July 2026
    Brazil's online gambling crackdown is a lesson for South Africa

    How Amazon outmanoeuvred Starlink in South Africa

    15 July 2026
    The Popia problem with agentic AI - Herman Haasbroek

    The Popia problem with agentic AI

    14 July 2026

    Subscribe to Updates

    Get the best South African technology news and analysis delivered to your e-mail inbox every morning.

    Latest Posts
    FNB, Absa and Nedbank bet on money for machines

    FNB, Absa and Nedbank bet on money for machines

    19 July 2026
    Apple knocks Nvidia off its perch - John Ternus

    Apple knocks Nvidia off its perch

    19 July 2026
    Eskom quashes Koeberg contamination reports

    Eskom scrambles to quash Koeberg contamination reports

    19 July 2026
    How the Post Office plans to rise from the dead - Fathima Gany

    How the Post Office plans to rise from the dead

    17 July 2026
    © 2009 - 2026 NewsCentral Media
    Built and maintained by Chronon
    • Cookie policy (ZA)
    • TechCentral – privacy and Popia

    Type above and press Enter to search. Press Esc to cancel.

    Manage consent

    TechCentral uses cookies to enhance its offerings. Consenting to these technologies allows us to serve you better. Not consenting or withdrawing consent may adversely affect certain features and functions of the website.

    Functional Always active
    The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
    Preferences
    The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
    Statistics
    The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
    Marketing
    The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
    • Manage options
    • Manage services
    • Manage {vendor_count} vendors
    • Read more about these purposes
    View preferences
    • {title}
    • {title}
    • {title}