On TalkCentral this week, Duncan McLeod and Regardt van der Berg are joined by special guest Aki Anastasiou to talk about the week’s big technology news, and plenty more besides. On the podcast, the trio have
Browsing: Naspers
Naspers’s video entertainment segment – in effect, the MultiChoice business – has grown revenue by 8% to US$3.7-billion in the year ended 31 March 2018, despite warning of tougher competition from online streaming video
Naspers has put aside the proceeds of share sales in Chinese Internet giant Tencent and India’s Flipkart to pay for new investments due to the abundance of opportunities in its preferred media and technology markets
Indian start-up Swiggy has raised US$210-million (about R2.9-billion) in a round led by South Africa’s Naspers and investment house DST Global, setting a stage for a battle between well-funded players in the
The late Monday afternoon announcement that online fashion retailers Spree and Superbalist would merge ought not to have caught anyone unawares. Both e-commerce players are already majority owned by Naspers: it owns
Media24 and Takealot will merge their online fashion stores Spree and Superbalist to create a new platform for the sale of fashion goods on the Internet. The new venture will be held 51% by Media24, Spree’s current
Naspers expects to report an increase in earnings for its most recent financial year, bolstered by Chinese Internet giant Tencent and various e-commerce businesses. Core headline earnings per share, which exclude
Traders in China are unwinding positions in Tencent Holdings faster than ever, turning to other targets amid a lack of reasons to push Asia’s biggest stock any higher. Mainland investors sold a net $81m
Tencent Holdings surged after delivering record profit that topped analyst estimates, calming investors who’d braced for a big hit to margins. The stock climbed as much as 7.1% in Hong Kong, its biggest
Tencent Holdings, in which JSE-listed Naspers holds a 31.2% stake, posted first-quarter profit that blew past analysts’ estimates, bolstered by mobile game blockbusters like PlayerUnknown’s Battlegrounds